hedgewars/uDebug.pas
author nemo
Wed, 30 Dec 2015 23:30:00 -0500
changeset 11473 023db094b22d
parent 11362 ed5a6478e710
child 11403 b894922d58cc
child 11507 bd9a2f1b0080
permissions -rw-r--r--
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.

(*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *)

{$INCLUDE "options.inc"}

unit uDebug;

interface

procedure OutError(Msg: shortstring; isFatalError: boolean);
procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean); inline;
procedure SDLTry(Assert: boolean; Msg: shortstring; isFatal: boolean);

implementation
uses SDLh, uConsole, uCommands, uConsts;

procedure OutError(Msg: shortstring; isFatalError: boolean);
begin
WriteLnToConsole(Msg);
if isFatalError then
    begin
    ParseCommand('fatal ' + lastConsoleline, true);
    // hint for the 'coverity' source analyzer
    // this halt is never actually reached because ParseCommands will halt first
    halt(HaltFatalError);
    end;
end;

procedure TryDo(Assert: boolean; Msg: shortstring; isFatal: boolean);
begin
if not Assert then
    OutError(Msg, isFatal)
end;

procedure SDLTry(Assert: boolean; Msg: shortstring; isFatal: boolean);
var s: shortstring;
begin
if not Assert then
    begin
    s:= SDL_GetError();
    OutError(Msg + ': ' + s, isFatal)
    end
end;

end.