Reorganized layout and appearance of rooms list page.
Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was.
Removed dotted rectangle around selected cell in rooms list.
Removed bug where gamecfgwidget would be in master mode when joining a game as a slave.
Can now join selected room when return is pressed. Can also move room selection while room search box has focus.
/***************************************************************************/
/* */
/* sfobjs.h */
/* */
/* SFNT object management (specification). */
/* */
/* Copyright 1996-2001, 2002 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __SFOBJS_H__
#define __SFOBJS_H__
#include <ft2build.h>
#include FT_INTERNAL_SFNT_H
#include FT_INTERNAL_OBJECTS_H
FT_BEGIN_HEADER
FT_LOCAL( FT_Error )
sfnt_init_face( FT_Stream stream,
TT_Face face,
FT_Int face_index,
FT_Int num_params,
FT_Parameter* params );
FT_LOCAL( FT_Error )
sfnt_load_face( FT_Stream stream,
TT_Face face,
FT_Int face_index,
FT_Int num_params,
FT_Parameter* params );
FT_LOCAL( void )
sfnt_done_face( TT_Face face );
FT_END_HEADER
#endif /* __SFDRIVER_H__ */
/* END */