misc/liblua/lopcodes.c
author dag10
Sun, 27 Jan 2013 20:17:30 -0500
changeset 8453 06541556df53
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Reorganized layout and appearance of rooms list page. Creating a new room uses a dialog prompt for the room name, which is preset to whatever your last room name was. Removed dotted rectangle around selected cell in rooms list. Removed bug where gamecfgwidget would be in master mode when joining a game as a slave. Can now join selected room when return is pressed. Can also move room selection while room search box has focus.

/*
** $Id: lopcodes.c,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
** See Copyright Notice in lua.h
*/


#define lopcodes_c
#define LUA_CORE


#include "lopcodes.h"


/* ORDER OP */

const char *const luaP_opnames[NUM_OPCODES+1] = {
  "MOVE",
  "LOADK",
  "LOADBOOL",
  "LOADNIL",
  "GETUPVAL",
  "GETGLOBAL",
  "GETTABLE",
  "SETGLOBAL",
  "SETUPVAL",
  "SETTABLE",
  "NEWTABLE",
  "SELF",
  "ADD",
  "SUB",
  "MUL",
  "DIV",
  "MOD",
  "POW",
  "UNM",
  "NOT",
  "LEN",
  "CONCAT",
  "JMP",
  "EQ",
  "LT",
  "LE",
  "TEST",
  "TESTSET",
  "CALL",
  "TAILCALL",
  "RETURN",
  "FORLOOP",
  "FORPREP",
  "TFORLOOP",
  "SETLIST",
  "CLOSE",
  "CLOSURE",
  "VARARG",
  NULL
};


#define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m))

const lu_byte luaP_opmodes[NUM_OPCODES] = {
/*       T  A    B       C     mode		   opcode	*/
  opmode(0, 1, OpArgR, OpArgN, iABC) 		/* OP_MOVE */
 ,opmode(0, 1, OpArgK, OpArgN, iABx)		/* OP_LOADK */
 ,opmode(0, 1, OpArgU, OpArgU, iABC)		/* OP_LOADBOOL */
 ,opmode(0, 1, OpArgR, OpArgN, iABC)		/* OP_LOADNIL */
 ,opmode(0, 1, OpArgU, OpArgN, iABC)		/* OP_GETUPVAL */
 ,opmode(0, 1, OpArgK, OpArgN, iABx)		/* OP_GETGLOBAL */
 ,opmode(0, 1, OpArgR, OpArgK, iABC)		/* OP_GETTABLE */
 ,opmode(0, 0, OpArgK, OpArgN, iABx)		/* OP_SETGLOBAL */
 ,opmode(0, 0, OpArgU, OpArgN, iABC)		/* OP_SETUPVAL */
 ,opmode(0, 0, OpArgK, OpArgK, iABC)		/* OP_SETTABLE */
 ,opmode(0, 1, OpArgU, OpArgU, iABC)		/* OP_NEWTABLE */
 ,opmode(0, 1, OpArgR, OpArgK, iABC)		/* OP_SELF */
 ,opmode(0, 1, OpArgK, OpArgK, iABC)		/* OP_ADD */
 ,opmode(0, 1, OpArgK, OpArgK, iABC)		/* OP_SUB */
 ,opmode(0, 1, OpArgK, OpArgK, iABC)		/* OP_MUL */
 ,opmode(0, 1, OpArgK, OpArgK, iABC)		/* OP_DIV */
 ,opmode(0, 1, OpArgK, OpArgK, iABC)		/* OP_MOD */
 ,opmode(0, 1, OpArgK, OpArgK, iABC)		/* OP_POW */
 ,opmode(0, 1, OpArgR, OpArgN, iABC)		/* OP_UNM */
 ,opmode(0, 1, OpArgR, OpArgN, iABC)		/* OP_NOT */
 ,opmode(0, 1, OpArgR, OpArgN, iABC)		/* OP_LEN */
 ,opmode(0, 1, OpArgR, OpArgR, iABC)		/* OP_CONCAT */
 ,opmode(0, 0, OpArgR, OpArgN, iAsBx)		/* OP_JMP */
 ,opmode(1, 0, OpArgK, OpArgK, iABC)		/* OP_EQ */
 ,opmode(1, 0, OpArgK, OpArgK, iABC)		/* OP_LT */
 ,opmode(1, 0, OpArgK, OpArgK, iABC)		/* OP_LE */
 ,opmode(1, 1, OpArgR, OpArgU, iABC)		/* OP_TEST */
 ,opmode(1, 1, OpArgR, OpArgU, iABC)		/* OP_TESTSET */
 ,opmode(0, 1, OpArgU, OpArgU, iABC)		/* OP_CALL */
 ,opmode(0, 1, OpArgU, OpArgU, iABC)		/* OP_TAILCALL */
 ,opmode(0, 0, OpArgU, OpArgN, iABC)		/* OP_RETURN */
 ,opmode(0, 1, OpArgR, OpArgN, iAsBx)		/* OP_FORLOOP */
 ,opmode(0, 1, OpArgR, OpArgN, iAsBx)		/* OP_FORPREP */
 ,opmode(1, 0, OpArgN, OpArgU, iABC)		/* OP_TFORLOOP */
 ,opmode(0, 0, OpArgU, OpArgU, iABC)		/* OP_SETLIST */
 ,opmode(0, 0, OpArgN, OpArgN, iABC)		/* OP_CLOSE */
 ,opmode(0, 1, OpArgU, OpArgN, iABx)		/* OP_CLOSURE */
 ,opmode(0, 1, OpArgU, OpArgN, iABC)		/* OP_VARARG */
};