Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Missing: fruit02, HedgeEditor
HedgewarsScriptLoad("/Scripts/TargetPractice.lua")
local params = {
ammoType = amBazooka,
gearType = gtShell,
missionTitle = loc("Target Practice: Bazooka (hard)"),
wind = 20,
solidLand = true,
artillery = true,
map = "SB_Grassy",
theme = "Castle",
hog_x = 2112,
hog_y = 913,
hogName = loc("Zook"),
hogHat = "war_americanww2helmet",
teamName = loc("Team Zook"),
targets = {
{ x = 2660, y = 936 },
{ x = 2857, y = 629 },
{ x = 3044, y = 851 },
{ x = 3200, y = 441 },
{ x = 2931, y = 440 },
{ x = 3264, y = 370 },
{ x = 1880, y = 684 },
{ x = 1392, y = 672 },
{ x = 1587, y = 656 },
{ x = 1300, y = 840 },
{ x = 952, y = 814 },
{ x = 862, y = 634 },
{ x = 748, y = 794 },
{ x = 639, y = 548 },
{ x = 1730, y = 549 },
{ x = 1466, y = 566 },
{ x = 3716, y = 954 },
},
time = 180000,
shootText = loc("You have launched %d bazookas."),
}
TargetPracticeMission(params)