Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Missing: fruit02, HedgeEditor
HedgewarsScriptLoad("/Scripts/TargetPractice.lua")
local params = {
ammoType = amGrenade,
gearType = gtGrenade,
missionTitle = loc("Target Practice: Grenade (hard)"),
solidLand = true,
artillery = true,
map = "SB_Crystal",
theme = "Cave",
hog_x = 1456,
hog_y = 669,
hogName = loc("Grenadier"),
hogHat = "war_desertgrenadier2",
teamName = loc("Grenade Group"),
teamFlag = "cm_grenade",
targets = {
{ x = 1190, y = 694 },
{ x = 962, y = 680 },
{ x = 1090, y = 489 },
{ x = 1664, y = 666 },
{ x = 1584, y = 580 },
{ x = 2160, y = 738 },
{ x = 1836, y = 726 },
{ x = 618, y = 753 },
{ x = 837, y = 668 },
{ x = 2424, y = 405 },
{ x = 2310, y = 742 },
{ x = 294, y = 897 },
{ x = 472, y = 855 },
{ x = 2949, y = 724},
{ x = 3356, y = 926 },
{ x = 3734, y = 918 },
{ x = 170, y = 874 },
},
time = 180000,
shootText = loc("You have thrown %d grenades."),
}
TargetPracticeMission(params)