- Fix a bug in map widget
- New way of passing game parameters. Less code, and code is in one class. (mostly works, but not finished yet)
#include <QApplication>
#include "mainform.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MyWindow *mainWin = new MyWindow;
mainWin->show();
return app.exec();
}