cocoaTouch/LevelViewController.h
author smxx
Sat, 01 May 2010 20:02:20 +0000
changeset 3390 1d4926d10a9e
parent 3352 ac5d14a35482
permissions -rw-r--r--
Engine: * Changed Tint() to use the 4 byte version all the time instead of the longword pointer due to pixel format issues * Added a "laser dot" to laser sight

//
//  LevelViewController.h
//  HedgewarsMobile
//
//  Created by Vittorio on 02/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>


@interface LevelViewController : UITableViewController {
    NSDictionary *teamDictionary;
    
    NSArray *levelArray;
    NSArray *levelSprites;
    NSIndexPath *lastIndexPath;
}

@property (nonatomic,retain) NSDictionary *teamDictionary;
@property (nonatomic,retain) NSArray *levelArray;
@property (nonatomic,retain) NSArray *levelSprites;
@property (nonatomic,retain) NSIndexPath *lastIndexPath;

@end