gameServer2/src/utils.rs
author Wuzzy <Wuzzy2@mail.ru>
Thu, 26 Oct 2017 22:49:39 +0200
changeset 12779 1f8a62d1609d
parent 12137 193dfdcb0620
child 13416 cdf69667593b
permissions -rw-r--r--
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked Fixed with the new maxMoveTime parameter in AnimMove. If cyborg didn't reach its destination in 7000ms, the move anim is skipped and the sequence just continues.

use mio;

pub const PROTOCOL_VERSION : u32 = 3;
pub const SERVER: mio::Token = mio::Token(1000000000 + 0);