misc/liblua/ldebug.h
author Wuzzy <Wuzzy2@mail.ru>
Thu, 26 Oct 2017 22:49:39 +0200
changeset 12779 1f8a62d1609d
parent 10017 de822cd3df3a
permissions -rw-r--r--
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked Fixed with the new maxMoveTime parameter in AnimMove. If cyborg didn't reach its destination in 7000ms, the move anim is skipped and the sequence just continues.

/*
** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/

#ifndef ldebug_h
#define ldebug_h


#include "lstate.h"


#define pcRel(pc, p)    (cast(int, (pc) - (p)->code) - 1)

#define getline(f,pc)   (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)

#define resethookcount(L)   (L->hookcount = L->basehookcount)


LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
                                             const char *opname);
LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
                                              const TValue *p2);
LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
                                             const TValue *p2);
LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_checkcode (const Proto *pt);
LUAI_FUNC int luaG_checkopenop (Instruction i);

#endif