ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Fixed with the new maxMoveTime parameter in AnimMove. If cyborg didn't reach its
destination in 7000ms, the move anim is skipped and the sequence just continues.
/*
* This code provides a glue layer between PhysicsFS and Simple Directmedia
* Layer's (SDL) RWops i/o abstraction.
*
* License: this code is public domain. I make no warranty that it is useful,
* correct, harmless, or environmentally safe.
*
* This particular file may be used however you like, including copying it
* verbatim into a closed-source project, exploiting it commercially, and
* removing any trace of my name from the source (although I hope you won't
* do that). I welcome enhancements and corrections to this file, but I do
* not require you to send me patches if you make changes. This code has
* NO WARRANTY.
*
* Unless otherwise stated, the rest of PhysicsFS falls under the zlib license.
* Please see LICENSE.txt in the root of the source tree.
*
* SDL falls under the LGPL license. You can get SDL at http://www.libsdl.org/
*
* This file was written by Ryan C. Gordon. (icculus@icculus.org).
*/
#ifndef _INCLUDE_PHYSFSRWOPS_H_
#define _INCLUDE_PHYSFSRWOPS_H_
#include "physfs.h"
#include "SDL.h"
#include "physfscompat.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Open a platform-independent filename for reading, and make it accessible
* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
* RWops is closed. PhysicsFS should be configured to your liking before
* opening files through this method.
*
* @param filename File to open in platform-independent notation.
* @return A valid SDL_RWops structure on success, NULL on error. Specifics
* of the error can be gleaned from PHYSFS_getLastError().
*/
PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_openRead(const char *fname);
/**
* Open a platform-independent filename for writing, and make it accessible
* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
* RWops is closed. PhysicsFS should be configured to your liking before
* opening files through this method.
*
* @param filename File to open in platform-independent notation.
* @return A valid SDL_RWops structure on success, NULL on error. Specifics
* of the error can be gleaned from PHYSFS_getLastError().
*/
PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_openWrite(const char *fname);
/**
* Open a platform-independent filename for appending, and make it accessible
* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
* RWops is closed. PhysicsFS should be configured to your liking before
* opening files through this method.
*
* @param filename File to open in platform-independent notation.
* @return A valid SDL_RWops structure on success, NULL on error. Specifics
* of the error can be gleaned from PHYSFS_getLastError().
*/
PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_openAppend(const char *fname);
/**
* Make a SDL_RWops from an existing PhysicsFS file handle. You should
* dispose of any references to the handle after successful creation of
* the RWops. The actual PhysicsFS handle will be destroyed when the
* RWops is closed.
*
* @param handle a valid PhysicsFS file handle.
* @return A valid SDL_RWops structure on success, NULL on error. Specifics
* of the error can be gleaned from PHYSFS_getLastError().
*/
PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_makeRWops(PHYSFS_File *handle);
#ifdef __cplusplus
}
#endif
#endif /* include-once blocker */
/* end of physfsrwops.h ... */