share/hedgewars/Data/Shaders/default.fs
author nemo
Wed, 13 Apr 2016 17:59:13 -0400
changeset 11649 1fd1525653d8
parent 11317 62287d4044e7
child 11795 2028bd2a6c5b
permissions -rw-r--r--
SDL blit wraps at 16,384 - not the first time that routine has disappointed us.

uniform sampler2D tex0;
uniform vec4 tint;
uniform bool enableTexture;

varying vec2 tex;


void main()
{
    if(enableTexture){
        gl_FragColor = texture2D(tex0, tex) * tint;
    }else{
        gl_FragColor = tint;
    }
}