Remove checkpoints in ASA: Getting to the device
This means the player now must win this mission in one go.
Justification: There were many ways for the mission to be saved in an unwinnable state,
there are many ways to win this mission and the checkpoints try to "force" one
particular way. Also, this mission isn't too long anyway.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _TCPBASE_INCLUDED
#define _TCPBASE_INCLUDED
#include <QObject>
#include <QTcpServer>
#include <QTcpSocket>
#include <QByteArray>
#include <QString>
#include <QDir>
#include <QProcess>
#include <QThread>
#include <QPointer>
#include <QVector>
#include <QList>
#include <QImage>
#define MAXMSGCHARS 255
class TCPBase : public QObject
{
Q_OBJECT
public:
TCPBase(bool demoMode, QObject * parent = 0);
virtual ~TCPBase();
virtual bool couldBeRemoved();
virtual bool simultaneousRun();
bool isConnected();
bool hasStarted();
signals:
void isReadyNow();
protected:
bool m_hasStarted;
quint16 ipc_port;
void Start(bool couldCancelPreviousRequest);
QByteArray readbuffer;
QByteArray toSendBuf;
QByteArray demo;
void SendIPC(const QByteArray & buf);
void RawSendIPC(const QByteArray & buf);
virtual QStringList getArguments()=0;
virtual void onClientRead();
virtual void onClientDisconnect();
virtual void SendToClientFirst();
private:
static QPointer<QTcpServer> IPCServer;
#ifdef HWLIBRARY
QThread * thread;
#else
QProcess * process;
#endif
bool m_isDemoMode;
bool m_connected;
void RealStart();
QPointer<QTcpSocket> IPCSocket;
private slots:
void NewConnection();
void ClientDisconnect();
void ClientRead();
void StartProcessError(QProcess::ProcessError error);
void onEngineDeath(int exitCode, QProcess::ExitStatus exitStatus);
void tcpServerReady();
};
#ifdef HWLIBRARY
class EngineInstance : public QObject
{
Q_OBJECT
public:
EngineInstance(QObject *parent = 0);
~EngineInstance();
void setArguments(const QStringList & arguments);
public slots:
void start();
signals:
void finished();
private:
QList<QByteArray> m_arguments;
QVector<char *> m_argv;
};
#endif
#endif // _TCPBASE_INCLUDED