Remove checkpoints in ASA: Getting to the device
This means the player now must win this mission in one go.
Justification: There were many ways for the mission to be saved in an unwinnable state,
there are many ways to win this mission and the checkpoints try to "force" one
particular way. Also, this mission isn't too long anyway.
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "netconn_internal.h"
#include "../util/logging.h"
#include "../util/util.h"
#include "../util/buffer.h"
#include "../md5/md5.h"
#include "../base64/base64.h"
#include <zlib.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
// cmdname is always given as literal from functions in this file, so it is never null.
static int sendVoid(flib_netconn *conn, const char *cmdname) {
if(log_e_if(!conn, "Invalid parameter sending %s command", cmdname)) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n\n", cmdname);
}
// Testing for !*str prevents sending 0-length parameters (they trip up the protocol)
static int sendStr(flib_netconn *conn, const char *cmdname, const char *str) {
if(log_e_if(!conn || flib_strempty(str), "Invalid parameter sending %s command", cmdname)) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n%s\n\n", cmdname, str);
}
static int sendInt(flib_netconn *conn, const char *cmdname, int param) {
if(log_e_if(!conn, "Invalid parameter sending %s command", cmdname)) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n%i\n\n", cmdname, param);
}
int flib_netconn_send_nick(flib_netconn *conn, const char *nick) {
int result = -1;
if(!log_badargs_if2(conn==NULL, flib_strempty(nick))) {
char *tmpName = flib_strdupnull(nick);
if(tmpName) {
if(!flib_netbase_sendf(conn->netBase, "%s\n%s\n\n", "NICK", nick)) {
free(conn->playerName);
conn->playerName = tmpName;
tmpName = NULL;
result = 0;
}
}
free(tmpName);
}
return result;
}
int flib_netconn_send_password(flib_netconn *conn, const char *passwd) {
int result = -1;
if(!log_badargs_if2(conn==NULL, passwd==NULL)) {
md5_state_t md5state;
uint8_t md5bytes[16];
char md5hex[33];
md5_init(&md5state);
md5_append(&md5state, (unsigned char*)passwd, strlen(passwd));
md5_finish(&md5state, md5bytes);
for(int i=0;i<sizeof(md5bytes); i++) {
// Needs to be lowercase - server checks case sensitive
snprintf(md5hex+i*2, 3, "%02x", (unsigned)md5bytes[i]);
}
result = flib_netbase_sendf(conn->netBase, "%s\n%s\n\n", "PASSWORD", md5hex);
}
return result;
}
int flib_netconn_send_quit(flib_netconn *conn, const char *quitmsg) {
return sendStr(conn, "QUIT", (quitmsg && *quitmsg) ? quitmsg : "User quit");
}
int flib_netconn_send_chat(flib_netconn *conn, const char *chat) {
if(!flib_strempty(chat)) {
return sendStr(conn, "CHAT", chat);
}
return 0;
}
int flib_netconn_send_kick(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "KICK", playerName);
}
int flib_netconn_send_playerInfo(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "INFO", playerName);
}
int flib_netconn_send_request_roomlist(flib_netconn *conn) {
return sendVoid(conn, "LIST");
}
int flib_netconn_send_joinRoom(flib_netconn *conn, const char *room) {
if(!sendStr(conn, "JOIN_ROOM", room)) {
conn->isChief = false;
return 0;
}
return -1;
}
int flib_netconn_send_playerFollow(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "FOLLOW", playerName);
}
int flib_netconn_send_createRoom(flib_netconn *conn, const char *room) {
if(!sendStr(conn, "CREATE_ROOM", room)) {
conn->isChief = true;
return 0;
}
return -1;
}
int flib_netconn_send_ban(flib_netconn *conn, const char *playerName) {
return sendStr(conn, "BAN", playerName);
}
int flib_netconn_send_clearAccountsCache(flib_netconn *conn) {
return sendVoid(conn, "CLEAR_ACCOUNTS_CACHE");
}
int flib_netconn_send_setServerVar(flib_netconn *conn, const char *name, const char *value) {
if(log_badargs_if3(conn==NULL, flib_strempty(name), flib_strempty(value))) {
return -1;
}
return flib_netbase_sendf(conn->netBase, "%s\n%s\n%s\n\n", "SET_SERVER_VAR", name, value);
}
int flib_netconn_send_getServerVars(flib_netconn *conn) {
return sendVoid(conn, "GET_SERVER_VAR");
}
int flib_netconn_send_leaveRoom(flib_netconn *conn, const char *str) {
int result = -1;
if(conn->netconnState==NETCONN_STATE_ROOM) {
result = (str && *str) ? sendStr(conn, "PART", str) : sendVoid(conn, "PART");
if(!result) {
netconn_leaveRoom(conn);
}
}
return result;
}
int flib_netconn_send_toggleReady(flib_netconn *conn) {
return sendVoid(conn, "TOGGLE_READY");
}
static void addTeamToPendingList(flib_netconn *conn, const flib_team *team) {
flib_team *teamcopy = flib_team_copy(team);
if(teamcopy) {
teamcopy->remoteDriven = false;
free(teamcopy->ownerName);
teamcopy->ownerName = flib_strdupnull(conn->playerName);
if(teamcopy->ownerName) {
flib_teamlist_delete(&conn->pendingTeamlist, team->name);
if(!flib_teamlist_insert(&conn->pendingTeamlist, teamcopy, 0)) {
teamcopy = NULL;
}
}
}
flib_team_destroy(teamcopy);
}
int flib_netconn_send_addTeam(flib_netconn *conn, const flib_team *team) {
int result = -1;
if(!log_badargs_if2(conn==NULL, team==NULL)) {
bool missingInfo = flib_strempty(team->name) || flib_strempty(team->grave) || flib_strempty(team->fort) || flib_strempty(team->voicepack) || flib_strempty(team->flag);
for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
missingInfo |= flib_strempty(team->hogs[i].name) || flib_strempty(team->hogs[i].hat);
}
if(!log_e_if(missingInfo, "Incomplete team definition")) {
flib_vector *vec = flib_vector_create();
if(vec) {
bool error = false;
error |= flib_vector_appendf(vec, "ADD_TEAM\n%s\n%i\n%s\n%s\n%s\n%s\n%i\n", team->name, team->colorIndex, team->grave, team->fort, team->voicepack, team->flag, team->hogs[0].difficulty);
for(int i=0; i<HEDGEHOGS_PER_TEAM; i++) {
error |= flib_vector_appendf(vec, "%s\n%s\n", team->hogs[i].name, team->hogs[i].hat);
}
error |= flib_vector_appendf(vec, "\n");
if(!error && !flib_netbase_send_raw(conn->netBase, flib_vector_data(vec), flib_vector_size(vec))) {
addTeamToPendingList(conn, team);
result = 0;
}
}
flib_vector_destroy(vec);
}
}
return result;
}
int flib_netconn_send_removeTeam(flib_netconn *conn, const char *teamname) {
flib_team *team = flib_teamlist_find(&conn->teamlist, teamname);
if(team && !team->remoteDriven && !sendStr(conn, "REMOVE_TEAM", teamname)) {
flib_teamlist_delete(&conn->teamlist, teamname);
return 0;
}
return -1;
}
int flib_netconn_send_renameRoom(flib_netconn *conn, const char *roomName) {
return sendStr(conn, "ROOM_NAME", roomName);
}
int flib_netconn_send_teamHogCount(flib_netconn *conn, const char *teamname, int hogcount) {
if(!log_badargs_if5(conn==NULL, flib_strempty(teamname), hogcount<1, hogcount>HEDGEHOGS_PER_TEAM, !conn->isChief)
&& !flib_netbase_sendf(conn->netBase, "HH_NUM\n%s\n%i\n\n", teamname, hogcount)) {
flib_team *team = flib_teamlist_find(&conn->teamlist, teamname);
if(team) {
team->hogsInGame = hogcount;
}
return 0;
}
return -1;
}
int flib_netconn_send_teamColor(flib_netconn *conn, const char *teamname, int colorIndex) {
if(!log_badargs_if3(conn==NULL, flib_strempty(teamname), !conn->isChief)
&& !flib_netbase_sendf(conn->netBase, "TEAM_COLOR\n%s\n%i\n\n", teamname, colorIndex)) {
flib_team *team = flib_teamlist_find(&conn->teamlist, teamname);
if(team) {
team->colorIndex = colorIndex;
}
return 0;
}
return -1;
}
int flib_netconn_send_weaponset(flib_netconn *conn, const flib_weaponset *weaponset) {
if(!log_badargs_if3(conn==NULL, weaponset==NULL, flib_strempty(weaponset->name))) {
char ammostring[WEAPONS_COUNT*4+1];
strcpy(ammostring, weaponset->loadout);
strcat(ammostring, weaponset->crateprob);
strcat(ammostring, weaponset->delay);
strcat(ammostring, weaponset->crateammo);
if(conn->isChief) {
if(!flib_netbase_sendf(conn->netBase, "CFG\nAMMO\n%s\n%s\n\n", weaponset->name, ammostring)) {
netconn_setWeaponset(conn, weaponset);
return 0;
}
}
}
return -1;
}
int flib_netconn_send_map(flib_netconn *conn, const flib_map *map) {
if(log_badargs_if2(conn==NULL, map==NULL)) {
return -1;
}
bool error = false;
if(map->seed) {
error |= flib_netconn_send_mapSeed(conn, map->seed);
}
error |= flib_netconn_send_mapTemplate(conn, map->templateFilter);
if(map->theme) {
error |= flib_netconn_send_mapTheme(conn, map->theme);
}
error |= flib_netconn_send_mapGen(conn, map->mapgen);
error |= flib_netconn_send_mapMazeSize(conn, map->mazeSize);
if(map->drawData && map->drawDataSize>0) {
error |= flib_netconn_send_mapDrawdata(conn, map->drawData, map->drawDataSize);
}
// Name is sent last, because the QtFrontend uses this to update its preview, and to show/hide
// certain fields
if(map->name) {
error |= flib_netconn_send_mapName(conn, map->name);
}
return error;
}
int flib_netconn_send_mapName(flib_netconn *conn, const char *mapName) {
if(log_badargs_if2(conn==NULL, mapName==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nMAP", mapName)) {
char *copy = flib_strdupnull(mapName);
if(copy) {
free(conn->map->name);
conn->map->name = copy;
return 0;
}
}
}
return -1;
}
int flib_netconn_send_mapGen(flib_netconn *conn, int mapGen) {
if(log_badargs_if(conn==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendInt(conn, "CFG\nMAPGEN", mapGen)) {
conn->map->mapgen = mapGen;
return 0;
}
}
return -1;
}
int flib_netconn_send_mapTemplate(flib_netconn *conn, int templateFilter) {
if(log_badargs_if(conn==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendInt(conn, "CFG\nTEMPLATE", templateFilter)) {
conn->map->templateFilter = templateFilter;
return 0;
}
}
return -1;
}
int flib_netconn_send_mapMazeSize(flib_netconn *conn, int mazeSize) {
if(log_badargs_if(conn==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendInt(conn, "CFG\nMAZE_SIZE", mazeSize)) {
conn->map->mazeSize = mazeSize;
return 0;
}
}
return -1;
}
int flib_netconn_send_mapSeed(flib_netconn *conn, const char *seed) {
if(log_badargs_if2(conn==NULL, seed==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nSEED", seed)) {
char *copy = flib_strdupnull(seed);
if(copy) {
free(conn->map->seed);
conn->map->seed = copy;
return 0;
}
}
}
return -1;
}
int flib_netconn_send_mapTheme(flib_netconn *conn, const char *theme) {
if(log_badargs_if2(conn==NULL, theme==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nTHEME", theme)) {
char *copy = flib_strdupnull(theme);
if(copy) {
free(conn->map->theme);
conn->map->theme = copy;
return 0;
}
}
}
return -1;
}
int flib_netconn_send_mapDrawdata(flib_netconn *conn, const uint8_t *drawData, size_t size) {
int result = -1;
if(!log_badargs_if3(conn==NULL, drawData==NULL && size>0, size>SIZE_MAX/2) && conn->isChief) {
uLongf zippedSize = compressBound(size);
uint8_t *zipped = flib_malloc(zippedSize+4); // 4 extra bytes for header
if(zipped) {
// Create the QCompress size header (uint32 big endian)
zipped[0] = (size>>24) & 0xff;
zipped[1] = (size>>16) & 0xff;
zipped[2] = (size>>8) & 0xff;
zipped[3] = (size) & 0xff;
if(compress(zipped+4, &zippedSize, drawData, size) != Z_OK) {
flib_log_e("Error compressing drawn map data.");
} else {
char *base64encout = NULL;
base64_encode_alloc((const char*)zipped, zippedSize+4, &base64encout);
if(!base64encout) {
flib_log_e("Error base64-encoding drawn map data.");
} else {
result = flib_netbase_sendf(conn->netBase, "CFG\nDRAWNMAP\n%s\n\n", base64encout);
}
free(base64encout);
}
}
free(zipped);
}
if(!result) {
uint8_t *copy = flib_bufdupnull(drawData, size);
if(copy) {
free(conn->map->drawData);
conn->map->drawData = copy;
conn->map->drawDataSize = size;
}
}
return result;
}
int flib_netconn_send_script(flib_netconn *conn, const char *scriptName) {
if(log_badargs_if2(conn==NULL, scriptName==NULL)) {
return -1;
}
if(conn->isChief) {
if(!sendStr(conn, "CFG\nSCRIPT", scriptName)) {
netconn_setScript(conn, scriptName);
return 0;
}
}
return -1;
}
int flib_netconn_send_scheme(flib_netconn *conn, const flib_scheme *scheme) {
int result = -1;
if(!log_badargs_if3(conn==NULL, scheme==NULL, flib_strempty(scheme->name)) && conn->isChief) {
flib_vector *vec = flib_vector_create();
if(vec) {
bool error = false;
error |= flib_vector_appendf(vec, "CFG\nSCHEME\n%s\n", scheme->name);
for(int i=0; i<flib_meta.modCount; i++) {
error |= flib_vector_appendf(vec, "%s\n", scheme->mods[i] ? "true" : "false");
}
for(int i=0; i<flib_meta.settingCount; i++) {
error |= flib_vector_appendf(vec, "%i\n", scheme->settings[i]);
}
error |= flib_vector_appendf(vec, "\n");
if(!error) {
result = flib_netbase_send_raw(conn->netBase, flib_vector_data(vec), flib_vector_size(vec));
}
}
flib_vector_destroy(vec);
}
if(!result) {
netconn_setScheme(conn, scheme);
}
return result;
}
int flib_netconn_send_startGame(flib_netconn *conn) {
return sendVoid(conn, "START_GAME");
}
int flib_netconn_send_toggleRestrictJoins(flib_netconn *conn) {
return sendVoid(conn, "TOGGLE_RESTRICT_JOINS");
}
int flib_netconn_send_toggleRestrictTeams(flib_netconn *conn) {
return sendVoid(conn, "TOGGLE_RESTRICT_TEAMS");
}
int flib_netconn_send_teamchat(flib_netconn *conn, const char *chat) {
if(!flib_strempty(chat)) {
return sendStr(conn, "TEAMCHAT", chat);
}
return 0;
}
int flib_netconn_send_engineMessage(flib_netconn *conn, const uint8_t *message, size_t size) {
int result = -1;
if(!log_badargs_if2(conn==NULL, message==NULL && size>0)) {
char *base64encout = NULL;
base64_encode_alloc((const char*)message, size, &base64encout);
if(base64encout) {
result = flib_netbase_sendf(conn->netBase, "EM\n%s\n\n", base64encout);
}
free(base64encout);
}
return result;
}
int flib_netconn_send_roundfinished(flib_netconn *conn, bool withoutError) {
return sendInt(conn, "ROUNDFINISHED", withoutError ? 1 : 0);
}