tools/CreateMacBundle.cmake.in
author Wuzzy <almikes@aol.com>
Mon, 25 Sep 2017 20:09:33 +0200
changeset 12520 22f2a586b9ca
parent 12386 e4f8bf43224d
child 12887 62f7d28e93e3
permissions -rw-r--r--
Remove checkpoints in ASA: Getting to the device This means the player now must win this mission in one go. Justification: There were many ways for the mission to be saved in an unwinnable state, there are many ways to win this mission and the checkpoints try to "force" one particular way. Also, this mission isn't too long anyway.

# check for a well known-framework
execute_process(COMMAND stat ${frameworks_dir}/QtCore.framework RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
# prepare Frameworks directory
execute_process(COMMAND mkdir -p ${frameworks_dir})
# macdeployqt will convert safely any absolute path library for 'hedgewars'
execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET)

if(doBundle EQUAL 1)
    if(NOT ${NOVIDEOREC})
        # but macdeployqt will not work for 'hwengine'
        # luckily most the dylibs are already updated before
        execute_process(COMMAND install_name_tool -change ${LIBAVCODEC_LIBRARY} @executable_path/../Frameworks/libavcodec.dylib ${engine_full_path})
        execute_process(COMMAND install_name_tool -change ${LIBAVFORMAT_LIBRARY} @executable_path/../Frameworks/libavformat.dylib ${engine_full_path})
        execute_process(COMMAND install_name_tool -change ${LIBAVUTIL_LIBRARY} @executable_path/../Frameworks/libavutil.dylib ${engine_full_path})
    endif()

    if(NOT ${NOPNG})
        # same here, for libpng and hwengine, let's assume the version pulled
        # by macdeployqt matches (yes, libpng is pulled in by macdeployqt even
        # when NOVIDEOREC is ON)
        execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${engine_full_path})
        execute_process(COMMAND install_name_tool -change ${ZLIB_LIBRARY} @executable_path/../Frameworks/${ZLIB_LIBNAME} ${engine_full_path})
    endif()

    execute_process(COMMAND cp ${PNG_LIBRARY} ${frameworks_dir})

    execute_process(COMMAND cp -pPR ${sdl_library_only}  ${frameworks_dir})
    execute_process(COMMAND cp -pPR ${SDL2_IMAGE_LIBRARIES} ${frameworks_dir})
    execute_process(COMMAND cp -pPR ${SDL2_NET_LIBRARIES}   ${frameworks_dir})
    execute_process(COMMAND cp -pPR ${SDL2_TTF_LIBRARIES}   ${frameworks_dir})
    execute_process(COMMAND cp -pPR ${SDL2_MIXER_LIBRARIES} ${frameworks_dir})
    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}       ${frameworks_dir})
    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}    ${frameworks_dir})

    if(${SPARKLE_FOUND})
        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir})
    endif()
    message(STATUS "Frameworks and libraries successfully copied...")
else()
    message(STATUS "Frameworks already present, skipping...")
endif()