/* * Hedgewars, a free turn based strategy game * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */#ifndef NETPROTOCOL_H_#define NETPROTOCOL_H_#include "../model/team.h"#include "../model/scheme.h"#include "../model/map.h"#include "../model/room.h"#include <stddef.h>/** * Create a new team from this 23-part net message */flib_team *flib_team_from_netmsg(char **parts);/** * Create a new scheme from this net message, which must have * meta->modCount+meta->settingCount+1 parts. */flib_scheme *flib_scheme_from_netmsg(char **parts);/** * Create a new map from this five-part netmsg */flib_map *flib_map_from_netmsg(char **parts);/** * Decode the drawn map data from this netmessage line. * * The data is first base64 decoded and then quncompress()ed. * The return value is a newly allocated byte buffer, the length * is written to the variable pointed to by outlen. * Returns NULL on error. */int flib_drawnmapdata_from_netmsg(char *netmsg, uint8_t **outbuf, size_t *outlen);/** * Create a new room from this 8-part net message */flib_room *flib_room_from_netmsg(char **params);/** * Create an array of count rooms from count*8 netmessage parts */flib_room **flib_room_array_from_netmsg(char **params, int count);#endif /* NETPROTOCOL_H_ */