ASA moon02: Disable hog input after victory
Player could briefly move Crazy Runner when skipping final cutscene.
use png::HasParameters;
use std::{
fs::File,
io::{BufWriter, Read},
path::{Path, PathBuf}
};
use structopt::StructOpt;
use integral_geometry::{Point, Rect, Size};
use landgen::{
outline_template::OutlineTemplate,
template_based::TemplatedLandGenerator,
LandGenerationParameters,
LandGenerator
};
use mapgen::{
MapGenerator,
theme::{Theme, slice_u32_to_u8}
};
use lfprng::LaggedFibonacciPRNG;
use land2d::Land2D;
#[derive(StructOpt, Debug)]
#[structopt(name = "basic")]
struct Opt {
#[structopt(short = "s", long = "seed", default_value = "TEST_SEED")]
seed: String,
#[structopt(short = "d", long = "dump-before-distort")]
dump_before_distort: bool,
#[structopt(short = "b", long = "dump-before-bezierize")]
dump_before_bezierize: bool,
#[structopt(short = "f", long = "distance-divisor", default_value = "100")]
distance_divisor: u32,
#[structopt(short = "i", long = "templates-file")]
templates_file: Option<String>,
#[structopt(short = "t", long = "template-type")]
template_type: Option<String>,
#[structopt(short = "z", long = "theme-dir")]
theme_dir: Option<String>
}
fn template() -> OutlineTemplate {
let mut template = OutlineTemplate::new(Size::new(4096, 2048));
template.islands = vec![vec![
Rect::from_size_coords(100, 2050, 1, 1),
Rect::from_size_coords(100, 500, 400, 1200),
Rect::from_size_coords(3600, 500, 400, 1200),
Rect::from_size_coords(3900, 2050, 1, 1),
]];
template.fill_points = vec![Point::new(2047, 2047)];
template
}
fn dump(
template: &OutlineTemplate,
seed: &[u8],
distance_divisor: u32,
skip_distort: bool,
skip_bezier: bool,
file_name: &Path,
) -> std::io::Result<Land2D<u8>> {
let params = LandGenerationParameters::new(0 as u8, 255, distance_divisor, skip_distort, skip_bezier);
let landgen = TemplatedLandGenerator::new(template.clone());
let mut prng = LaggedFibonacciPRNG::new(seed);
let land = landgen.generate_land(¶ms, &mut prng);
let file = File::create(file_name)?;
let ref mut w = BufWriter::new(file);
let mut encoder = png::Encoder::new(w, land.width() as u32, land.height() as u32); // Width is 2 pixels and height is 1.
encoder
.set(png::ColorType::Grayscale)
.set(png::BitDepth::Eight);
let mut writer = encoder.write_header()?;
writer.write_image_data(land.raw_pixels()).unwrap();
Ok(land)
}
fn texturize(theme_dir: &Path, land: &Land2D<u8>, output_filename: &Path) {
let theme = Theme::load(theme_dir).unwrap();
let texture = MapGenerator::new().make_texture(land, &theme);
let file = File::create(output_filename).unwrap();
let ref mut w = BufWriter::new(file);
let mut encoder = png::Encoder::new(w, land.width() as u32, land.height() as u32); // Width is 2 pixels and height is 1.
encoder
.set(png::ColorType::RGBA)
.set(png::BitDepth::Eight);
let mut writer = encoder.write_header().unwrap();
writer.write_image_data(slice_u32_to_u8(texture.as_slice())).unwrap();
}
fn main() {
let opt = Opt::from_args();
println!("{:?}", opt);
let template =
if let Some(path) = opt.templates_file {
let mut result = String::new();
File::open(path)
.expect("Unable to read templates file")
.read_to_string(&mut result);
let mut generator = MapGenerator::new();
let source = &result[..];
generator.import_yaml_templates(source);
let template_type = &opt.template_type
.expect("No template type specified");
generator.get_template(template_type)
.expect(&format!("Template type {} not found", template_type))
.clone()
} else {
template()
};
if opt.dump_before_distort {
dump(
&template,
opt.seed.as_str().as_bytes(),
opt.distance_divisor,
true,
true,
Path::new("out.before_distort.png"),
)
.unwrap();
}
if opt.dump_before_bezierize {
dump(
&template,
opt.seed.as_str().as_bytes(),
opt.distance_divisor,
false,
true,
Path::new("out.before_bezier.png"),
)
.unwrap();
}
let land = dump(
&template,
opt.seed.as_str().as_bytes(),
opt.distance_divisor,
false,
false,
Path::new("out.full.png"),
)
.unwrap();
if let Some(dir) = opt.theme_dir {
texturize(
&Path::new(&dir),
&land,
&Path::new("out.texture.png")
);
}
}