- Get rid of old frontend
- additions to avematan theme
- many work on frontend
unit uLandTemplates;
interface
uses SDLh;
{$INCLUDE options.inc}
type PPointArray = ^TPointArray;
TPointArray = array[0..0] of TPoint;
TEdgeTemplate = record
BasePoints: PPointArray;
BasePointsCount: Longword;
BezPassCnt: Longword;
PassMin, PassDelta: Longword;
WaveAmplMin, WaveAmplDelta: real;
WaveFreqMin, WaveFreqDelta: real;
FillPoints: PPointArray;
FillPointsCount: Longword;
end;
const Template0Points: array[0..4] of TPoint =
(
(x: 500; y: 1500),
(x: 350; y: 400),
(x: 1023; y: 820),
(x: 1700; y: 400),
(x: 1550; y: 1500)
);
Template0FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 1023)
);
const Template1Points: array[0..6] of TPoint =
(
(x: 300; y: 1500),
(x: 300; y: 1000),
(x: 250; y: 750),
(x: 1023; y: 600),
(x: 1800; y: 750),
(x: 1750; y: 1000),
(x: 1750; y: 1500)
);
Template1FPoints: array[0..0] of TPoint =
(
(x: 1023; y: 1023)
);
const Template2Points: array[0..18] of TPoint =
(
(x: 350; y: 1500),
(x: 350; y: 1000),
(x: 190; y: 650),
(x: 210; y: 260),
(x: 1650; y: 220),
(x: 1650; y: 460),
(x: 900; y: 410),
(x: 650; y: 400),
(x: 1200; y: 1000),
(x: 1200; y: 1200),
(x: 1400; y: 1200),
(x: 1400; y: 1000),
(x: 1280; y: 750),
(x: 1150; y: 530),
(x: 1700; y: 750),
(x: 1800; y: 600),
(x: 1900; y: 600),
(x: 1700; y: 1010),
(x: 1700; y: 1200)
);
Template2FPoints: array[0..1] of TPoint =
(
(x: 600; y: 1023),
(x: 1500; y: 1023)
);
const EdgeTemplates: array[0..2] of TEdgeTemplate =
(
(BasePoints: @Template0Points;
BasePointsCount: Succ(High(Template0Points));
BezPassCnt: 4;
PassMin: 4; PassDelta: 1;
WaveAmplMin: 27; WaveAmplDelta: 22;
WaveFreqMin: 0.010; WaveFreqDelta: 0.015;
FillPoints: @Template0FPoints;
FillPointsCount: Succ(High(Template0FPoints));
),
(BasePoints: @Template1Points;
BasePointsCount: Succ(High(Template1Points));
BezPassCnt: 4;
PassMin: 5; PassDelta: 2;
WaveAmplMin: 20; WaveAmplDelta: 10;
WaveFreqMin: 0.015; WaveFreqDelta: 0.020;
FillPoints: @Template1FPoints;
FillPointsCount: Succ(High(Template1FPoints));
),
(BasePoints: @Template2Points;
BasePointsCount: Succ(High(Template2Points));
BezPassCnt: 3;
PassMin: 3; PassDelta: 2;
WaveAmplMin: 30; WaveAmplDelta: 15;
WaveFreqMin: 0.010; WaveFreqDelta: 0.015;
FillPoints: @Template2FPoints;
FillPointsCount: Succ(High(Template2FPoints));
)
);
implementation
end.