project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/LobbyActivity.java
Hedgeroid improvements:
- Moved frontlib initialization to a slightly better place
- Added new JNA type ByteArrayPtr to move more JNA code into the frontlib
package and to improve pointer type safety
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import org.hedgewars.hedgeroid.NetplayStateFragment.NetplayStateListener;
import org.hedgewars.hedgeroid.netplay.Netplay;
import org.hedgewars.hedgeroid.netplay.Netplay.State;
import org.hedgewars.hedgeroid.util.TextInputDialog;
import org.hedgewars.hedgeroid.util.TextInputDialog.TextInputDialogListener;
import org.hedgewars.hedgeroid.util.UiUtils;
import android.content.Intent;
import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
import android.support.v4.app.FragmentTransaction;
import android.view.Menu;
import android.view.MenuItem;
import android.widget.LinearLayout;
import android.widget.TabHost;
/**
* Activity for the server lobby of a hedgewars server. Allows you to chat, join
* and create rooms and interact with a list of players.
*
* Most of the functionality is handled by various fragments.
*/
public class LobbyActivity extends FragmentActivity implements TextInputDialogListener, NetplayStateListener {
private static final int DIALOG_CREATE_ROOM = 0;
private TabHost tabHost;
private Netplay netplay;
@Override
protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
setContentView(R.layout.activity_lobby);
ChatFragment chatFragment = (ChatFragment)getSupportFragmentManager().findFragmentById(R.id.chatFragment);
chatFragment.setInRoom(false);
FragmentTransaction trans = getSupportFragmentManager().beginTransaction();
trans.add(new NetplayStateFragment(), "netplayFragment");
trans.commit();
netplay = Netplay.getAppInstance(getApplicationContext());
// Set up a tabbed UI for medium and small screens
tabHost = (TabHost)findViewById(android.R.id.tabhost);
if(tabHost != null) {
tabHost.setup();
tabHost.getTabWidget().setOrientation(LinearLayout.VERTICAL);
tabHost.addTab(tabHost.newTabSpec("rooms").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.lobby_tab_rooms, R.drawable.roomlist_ingame)).setContent(R.id.roomListFragment));
tabHost.addTab(tabHost.newTabSpec("chat").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.lobby_tab_chat, R.drawable.edit)).setContent(R.id.chatFragment));
tabHost.addTab(tabHost.newTabSpec("players").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.lobby_tab_players, R.drawable.human)).setContent(R.id.playerListFragment));
if (icicle != null) {
tabHost.setCurrentTabByTag(icicle.getString("currentTab"));
}
}
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
super.onCreateOptionsMenu(menu);
getMenuInflater().inflate(R.menu.lobby_options, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch(item.getItemId()) {
case R.id.room_create:
TextInputDialog dialog = new TextInputDialog(DIALOG_CREATE_ROOM, R.string.dialog_create_room_title, 0, R.string.dialog_create_room_hint);
dialog.show(getSupportFragmentManager(), "create_room_dialog");
return true;
case R.id.disconnect:
netplay.disconnect();
return true;
default:
return super.onOptionsItemSelected(item);
}
}
@Override
public void onBackPressed() {
netplay.disconnect();
}
@Override
protected void onSaveInstanceState(Bundle icicle) {
super.onSaveInstanceState(icicle);
if(tabHost != null) {
icicle.putString("currentTab", tabHost.getCurrentTabTag());
}
}
public void onTextInputDialogSubmitted(int dialogId, String text) {
if(text != null && text.length()>0) {
netplay.sendCreateRoom(text);
}
}
public void onTextInputDialogCancelled(int dialogId) {
}
public void onNetplayStateChanged(State newState) {
switch(newState) {
case CONNECTING:
case NOT_CONNECTED:
finish();
break;
case ROOM:
startActivity(new Intent(getApplicationContext(), NetRoomActivity.class));
break;
case LOBBY:
// Do nothing
break;
default:
throw new IllegalStateException("Unknown connection state: "+newState);
}
}
}