project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/MainActivity.java
Hedgeroid improvements:
- Moved frontlib initialization to a slightly better place
- Added new JNA type ByteArrayPtr to move more JNA code into the frontlib
package and to improve pointer type safety
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (c) 2011-2012 Richard Deurwaarder <xeli@xelification.com>
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import org.hedgewars.hedgeroid.Downloader.DownloadAssets;
import org.hedgewars.hedgeroid.Downloader.DownloadListActivity;
import org.hedgewars.hedgeroid.netplay.Netplay;
import org.hedgewars.hedgeroid.netplay.Netplay.State;
import org.hedgewars.hedgeroid.util.FileUtils;
import android.app.AlertDialog;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
import android.support.v4.app.FragmentManager;
import android.support.v4.content.LocalBroadcastManager;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.Toast;
public class MainActivity extends FragmentActivity {
private static final int DIALOG_NO_SDCARD = 0;
private LocalBroadcastManager broadcastManager;
private ProgressDialog assetsDialog;
public void onCreate(Bundle sis){
super.onCreate(sis);
setContentView(R.layout.activity_main);
broadcastManager = LocalBroadcastManager.getInstance(getApplicationContext());
Button startLocalGame = (Button)findViewById(R.id.startGame);
Button startNetGame = (Button)findViewById(R.id.joinLobby);
startLocalGame.setOnClickListener(startGameListener);
startNetGame.setOnClickListener(startNetGameListener);
if(!FileUtils.isDataPathAvailable()){
showDialog(DIALOG_NO_SDCARD);
} else {
String existingVersion = "";
try {
File versionFile = new File(FileUtils.getCachePath(this), "assetsversion.txt");
existingVersion = FileUtils.readToString(new FileInputStream(versionFile));
} catch(IOException e) {
}
String newVersion = "";
try {
newVersion = FileUtils.readToString(getAssets().open("assetsversion.txt"));
} catch(IOException e) {
}
if(!existingVersion.equals(newVersion)) {
DownloadAssets assetsAsyncTask = new DownloadAssets(this);
assetsDialog = ProgressDialog.show(this, "Please wait a moment", "Moving assets to SD card...");
assetsAsyncTask.execute();
}
}
}
@Override
protected void onResume() {
super.onResume();
broadcastManager.registerReceiver(connectedReceiver, new IntentFilter(Netplay.ACTION_CONNECTED));
broadcastManager.registerReceiver(connectionFailedReceiver, new IntentFilter(Netplay.ACTION_DISCONNECTED));
broadcastManager.registerReceiver(passwordRequestedReceiver, new IntentFilter(Netplay.ACTION_PASSWORD_REQUESTED));
}
@Override
protected void onPause() {
super.onPause();
broadcastManager.unregisterReceiver(connectedReceiver);
broadcastManager.unregisterReceiver(connectionFailedReceiver);
broadcastManager.unregisterReceiver(passwordRequestedReceiver);
Netplay netplay = Netplay.getAppInstance(getApplicationContext());
if(netplay.getState() == State.CONNECTING) {
netplay.disconnect();
}
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
super.onCreateOptionsMenu(menu);
getMenuInflater().inflate(R.menu.main_options, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch(item.getItemId()) {
case R.id.download:
startActivityForResult(new Intent(this, DownloadListActivity.class), 0);
return true;
case R.id.preferences:
Toast.makeText(this, R.string.not_implemented_yet, Toast.LENGTH_SHORT).show();
return true;
case R.id.edit_weaponsets:
startActivity(new Intent(this, WeaponsetListActivity.class));
return true;
case R.id.edit_teams:
startActivity(new Intent(this, TeamListActivity.class));
return true;
default:
return super.onOptionsItemSelected(item);
}
}
public Dialog onCreateDialog(int id, Bundle args){
switch(id) {
case DIALOG_NO_SDCARD:
return createNoSdcardDialog();
default:
throw new IndexOutOfBoundsException();
}
}
private Dialog createNoSdcardDialog() {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setTitle(R.string.sdcard_not_mounted_title);
builder.setMessage(R.string.sdcard_not_mounted);
builder.setNegativeButton(android.R.string.ok, new DialogInterface.OnClickListener(){
public void onClick(DialogInterface dialog, int which) {
finish();
}
});
return builder.create();
}
public void onAssetsDownloaded(boolean result){
if(!result){
Toast.makeText(this, R.string.download_failed, Toast.LENGTH_LONG).show();
}
assetsDialog.dismiss();
}
private final OnClickListener startGameListener = new OnClickListener(){
public void onClick(View v){
startActivity(new Intent(getApplicationContext(), LocalRoomActivity.class));
}
};
private final OnClickListener startNetGameListener = new OnClickListener() {
public void onClick(View v) {
State state = Netplay.getAppInstance(getApplicationContext()).getState();
switch(state) {
case NOT_CONNECTED:
FragmentManager fm = getSupportFragmentManager();
StartNetgameDialog startNetgameDialog = new StartNetgameDialog();
startNetgameDialog.show(fm, "start_netgame_dialog");
break;
case CONNECTING:
onNetConnectingStarted();
break;
default:
startActivity(new Intent(getApplicationContext(), LobbyActivity.class));
break;
}
}
};
private BroadcastReceiver connectedReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
startActivity(new Intent(getApplicationContext(), LobbyActivity.class));
}
};
private BroadcastReceiver connectionFailedReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
if(intent.getBooleanExtra(Netplay.EXTRA_HAS_ERROR, true)) {
Toast.makeText(getApplicationContext(), intent.getStringExtra(Netplay.EXTRA_MESSAGE), Toast.LENGTH_LONG).show();
}
}
};
private BroadcastReceiver passwordRequestedReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
FragmentManager fm = getSupportFragmentManager();
PasswordDialog passwordDialog = new PasswordDialog(intent.getStringExtra(Netplay.EXTRA_PLAYERNAME));
passwordDialog.show(fm, "fragment_password_dialog");
}
};
public void onNetConnectingStarted() {
FragmentManager fm = getSupportFragmentManager();
ConnectingDialog connectingDialog = new ConnectingDialog();
connectingDialog.show(fm, "fragment_connecting_dialog");
}
}