project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/SettingsFragment.java
Hedgeroid improvements:
- Moved frontlib initialization to a slightly better place
- Added new JNA type ByteArrayPtr to move more JNA code into the frontlib
package and to improve pointer type safety
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.FrontendDataUtils;
import org.hedgewars.hedgeroid.Datastructures.MapRecipe;
import org.hedgewars.hedgeroid.Datastructures.Scheme;
import org.hedgewars.hedgeroid.Datastructures.Schemes;
import org.hedgewars.hedgeroid.Datastructures.TeamInGame;
import org.hedgewars.hedgeroid.Datastructures.Weaponset;
import org.hedgewars.hedgeroid.Datastructures.Weaponsets;
import org.hedgewars.hedgeroid.util.FileUtils;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemSelectedListener;
import android.widget.ArrayAdapter;
import android.widget.ImageView;
import android.widget.Spinner;
import android.widget.Toast;
public class SettingsFragment extends Fragment {
private Spinner styleSpinner, schemeSpinner, weaponsetSpinner, themeSpinner;
private ImageView themeIcon;
private List<String> styles;
private List<Scheme> schemes;
private List<Weaponset> weaponsets;
private List<String> themes;
private RoomStateManager stateManager;
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View v = inflater.inflate(R.layout.fragment_settings, container, false);
themeIcon = (ImageView)v.findViewById(R.id.imgTheme);
try {
styles = FrontendDataUtils.getGameStyles(getActivity());
schemes = Schemes.loadAllSchemes(getActivity());
weaponsets = Weaponsets.loadAllWeaponsets(getActivity());
themes = FrontendDataUtils.getThemes(getActivity());
} catch (IOException e) {
Toast.makeText(getActivity().getApplicationContext(), R.string.error_missing_sdcard_or_files, Toast.LENGTH_LONG).show();
getActivity().finish();
return null;
}
Collections.sort(styles, String.CASE_INSENSITIVE_ORDER);
Collections.sort(schemes, Scheme.NAME_ORDER);
Collections.sort(weaponsets, Weaponset.NAME_ORDER);
Collections.sort(themes, String.CASE_INSENSITIVE_ORDER);
styleSpinner = prepareSpinner(v, R.id.spinGameplay, styles, styleSelectedListener);
schemeSpinner = prepareSpinner(v, R.id.spinGamescheme, Schemes.toNameList(schemes), schemeSelectedListener);
weaponsetSpinner = prepareSpinner(v, R.id.spinweapons, Weaponsets.toNameList(weaponsets), weaponsetSelectedListener);
themeSpinner = prepareSpinner(v, R.id.spinTheme, themes, themeSelectedListener);
stateManager.addListener(roomStateChangeListener);
if(stateManager.getGameStyle() != null) {
styleSpinner.setSelection(styles.indexOf(stateManager.getGameStyle()), false);
}
if(stateManager.getScheme() != null) {
schemeSpinner.setSelection(getSchemePosition(schemes, stateManager.getScheme().name), false);
}
if(stateManager.getWeaponset() != null) {
weaponsetSpinner.setSelection(getWeaponsetPosition(weaponsets, stateManager.getWeaponset().name), false);
}
if(stateManager.getMapRecipe() != null) {
themeSpinner.setSelection(themes.indexOf(stateManager.getMapRecipe().theme), false);
}
setChiefState(stateManager.getChiefStatus());
return v;
}
private static Spinner prepareSpinner(View v, int id, List<String> items, OnItemSelectedListener itemSelectedListener) {
Spinner spinner = (Spinner)v.findViewById(id);
ArrayAdapter<String> adapter = new ArrayAdapter<String>(v.getContext(), R.layout.listview_item, items);
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spinner.setAdapter(adapter);
spinner.setOnItemSelectedListener(itemSelectedListener);
return spinner;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
try {
stateManager = ((RoomStateManager.Provider)getActivity()).getRoomStateManager();
} catch(ClassCastException e) {
throw new RuntimeException("Hosting activity must implement RoomStateManager.Provider.", e);
}
}
@Override
public void onDestroy() {
super.onDestroy();
stateManager.removeListener(roomStateChangeListener);
}
private static int getSchemePosition(List<Scheme> schemes, String scheme) {
for(int i=0; i<schemes.size(); i++) {
if(schemes.get(i).name.equals(scheme)) {
return i;
}
}
return -1;
}
private static int getWeaponsetPosition(List<Weaponset> weaponsets, String weaponset) {
for(int i=0; i<weaponsets.size(); i++) {
if(weaponsets.get(i).name.equals(weaponset)) {
return i;
}
}
return -1;
}
private void setChiefState(boolean chiefState) {
styleSpinner.setEnabled(chiefState);
schemeSpinner.setEnabled(chiefState);
weaponsetSpinner.setEnabled(chiefState);
themeSpinner.setEnabled(chiefState);
if(chiefState) {
stateManager.changeGameStyle(styles.get(styleSpinner.getSelectedItemPosition()));
stateManager.changeScheme(schemes.get(schemeSpinner.getSelectedItemPosition()));
stateManager.changeWeaponset(weaponsets.get(weaponsetSpinner.getSelectedItemPosition()));
stateManager.changeMapTheme(themes.get(themeSpinner.getSelectedItemPosition()));
}
}
private final OnItemSelectedListener styleSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeGameStyle(styles.get(position));
}
public void onNothingSelected(AdapterView<?> arg0) {}
};
private final OnItemSelectedListener schemeSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeScheme(schemes.get(position));
}
public void onNothingSelected(AdapterView<?> arg0) {}
};
private final OnItemSelectedListener weaponsetSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeWeaponset(weaponsets.get(position));
}
public void onNothingSelected(AdapterView<?> arg0) {}
};
private final OnItemSelectedListener themeSelectedListener = new OnItemSelectedListener() {
public void onItemSelected(AdapterView<?> adapter, View v, int position, long arg3) {
stateManager.changeMapTheme(themes.get(position));
String theme = themes.get(position);
try {
File iconFile = FileUtils.getDataPathFile(getActivity(), "Themes", theme, "icon@2X.png");
Drawable themeIconDrawable = Drawable.createFromPath(iconFile.getAbsolutePath());
themeIcon.setImageDrawable(themeIconDrawable);
} catch (FileNotFoundException e) {
Log.e("SettingsFragment", "Unable to find preview for theme "+theme, e);
}
};
public void onNothingSelected(AdapterView<?> arg0) {};
};
private final RoomStateManager.Listener roomStateChangeListener = new RoomStateManager.Listener() {
public void onWeaponsetChanged(Weaponset weaponset) {
weaponsetSpinner.setSelection(getWeaponsetPosition(weaponsets, weaponset.name));
}
public void onTeamsChanged(Map<String, TeamInGame> teams) {}
public void onSchemeChanged(Scheme scheme) {
schemeSpinner.setSelection(getSchemePosition(schemes, scheme.name));
}
public void onMapChanged(MapRecipe recipe) {
themeSpinner.setSelection(themes.indexOf(recipe.theme));
}
public void onGameStyleChanged(String gameStyle) {
styleSpinner.setSelection(styles.indexOf(gameStyle));
}
public void onChiefStatusChanged(boolean isChief) {
setChiefState(isChief);
}
};
}