Fixed-point arithmetics in engine.
Introduced many bugs.
Currently disabled:
- land morphing in land generator
- AI
- many minor features
Engine is nearly unusable and totally unplayable.
/*
* Hedgewars, a worms-like game
* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QDir>
#include <QString>
const char resolutions[2][4][5] =
{
{"640", "800", "1024", "1280"},
{"480", "600", "768", "1024"}
};
extern QDir * cfgdir;
extern QDir * datadir;
extern QDir * bindir;
extern QStringList * Themes;
const QString cProtoVer("${HEDGEWARS_PROTO_VER}");