share/hedgewars/Data/Shaders/water.fs
author Wuzzy <Wuzzy2@mail.ru>
Sun, 02 Sep 2018 00:07:33 +0200
changeset 13738 2ac3658a2a13
parent 12879 286e170f4f6b
permissions -rw-r--r--
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug #265

#ifdef GL_ES
precision mediump float;
#endif

varying vec4 vcolor;


void main()
{
    gl_FragColor = vcolor;
}