This commit changes many aspect of our cmake build system
- shared libraries are compiled by default:
* this modifies RPATH of unix executables;
* this will prevent a lot of linking issues, esp. from pascal world;
* the old behaviour (static libs) is still available with -DBUILD_SHARED_LIBS=off;
* of course in this case you have to provide the full list of dependencies with FPFLAGS and CMAKE_C_FLAGS;
- pascal is now fully integrated with cmake, meaning you can just do add_sources and use CMAKE_Pascal_FLAGS:
* some of the language features are only partially implemented, for example .inc files will not get rebuilt if you modify them;
* target_link_libraries for pascal targets is just dummy as linking is determined within pascal files;
* universal builds for osx are not available any more;
- bundled libraries and system libraries are addressed using the target name:
* this avoids depedency tracking;
* this allows to name output as we wish.
# Find Sparkle.framework
#
# Once done this will define
# SPARKLE_FOUND - system has Sparkle
# SPARKLE_INCLUDE_DIR - the Sparkle include directory
# SPARKLE_LIBRARY - The library needed to use Sparkle
# Copyright (c) 2009, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
include(FindPackageHandleStandardArgs)
find_path(SPARKLE_INCLUDE_DIR Sparkle.h)
find_library(SPARKLE_LIBRARY NAMES Sparkle)
find_package_handle_standard_args(Sparkle DEFAULT_MSG SPARKLE_INCLUDE_DIR SPARKLE_LIBRARY)
mark_as_advanced(SPARKLE_INCLUDE_DIR SPARKLE_LIBRARY)