Google Code-in: Center help text field
Modifies the grid layout slightly so that the help text which appears when hovering over certain elements is centered with respect to the window, even when there are more buttons on one side.
https://google-melange.appspot.com/gci/task/view/google/gci2012/7968226
project(hedgewars)
#initialise cmake environment
cmake_minimum_required(VERSION 2.6.0)
foreach(hwpolicy CMP0003 CMP0012 CMP0017)
if(POLICY ${hwpolicy})
cmake_policy(SET ${hwpolicy} NEW)
endif()
endforeach()
#use available modules, fallback to ours if not present (CMP0017 helps)
set(CMAKE_MODULE_PATH "${CMAKE_ROOT}/Modules" "${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules")
#usually this is set at release time
option(NOREVISION "Build Hedgewars without revision information [default: off]" OFF)
#set other default values
option(NOSERVER "Disable gameServer build [default: auto]" OFF)
option(NOPNG "Disable screenshoot compression [default: auto]" OFF)
option(NOVIDEOREC "Disable video recording [default: auto]" OFF)
option(BUILD_ENGINE_LIBRARY "Enable hwengine library [default: off]" OFF)
option(ANDROID "Enable Android build [default: off]" OFF)
option(NOAUTOUPDATE "Disable OS X Sparkle update checking" OFF)
option(CROSSAPPLE "Enable OSX when not on OSX [default: off]" OFF)
option(MINIMAL_FLAGS "Respect system flags as much as possible [default: off]" OFF)
#detect Mercurial revision (if present)
if(NOT NOREVISION)
set(default_build_type "DEBUG")
set(version_suffix "-development_version")
set(HW_DEV true)
find_program(HGCOMMAND hg)
if(HGCOMMAND AND (EXISTS ${CMAKE_SOURCE_DIR}/.hg))
execute_process(COMMAND ${HGCOMMAND} identify -in
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE internal_version
ERROR_QUIET
)
#check local repo status
string(REGEX REPLACE "[^+]" "" HGCHANGED ${internal_version})
string(REGEX REPLACE "[0-9a-zA-Z]+(.*) ([0-9]+)(.*)" "\\2" revision_number ${internal_version})
string(REGEX REPLACE "([0-9a-zA-Z]+)(.*) [0-9]+(.*)" "\\1" revision_hash ${internal_version})
message(STATUS "Building revision ${revision_number} from hash ${revision_hash} ${HGCHANGED}")
if(HGCHANGED)
MESSAGE(WARNING "Notice: you have uncommitted changes in your repository")
endif()
set(version_suffix "-${revision_number}${HGCHANGED}")
endif()
else(NOT NOREVISION)
set(default_build_type "RELEASE")
set(HWDEV false)
message(STATUS "Building distributable version")
endif(NOT NOREVISION)
#versioning
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 9)
set(CPACK_PACKAGE_VERSION_PATCH 19${version_suffix})
set(HEDGEWARS_PROTO_VER 44)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
#bundle .app setup
if(APPLE OR CROSSAPPLE)
#paths for creating the bundle
set(bundle_name Hedgewars.app)
set(frameworks_dir ${bundle_name}/Contents/Frameworks/)
set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
set(DATA_INSTALL_DIR "../Resources/")
set(target_dir ".")
else()
set(target_dir "bin")
endif()
if(APPLE)
set(CMAKE_FIND_FRAMEWORK "FIRST")
#what system are we building for
set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})
#detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version
find_program(sw_vers sw_vers)
if(sw_vers)
execute_process(COMMAND ${sw_vers} "-productVersion"
OUTPUT_VARIABLE current_macosx_version
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
else()
if(NOT minimum_macosx_version)
message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set")
else()
message(WARNING "sw_vers not found! Fallback to MACOSX_DEPLOYMENT_TARGET variable")
set(current_macosx_version ${minimum_macosx_version})
endif()
endif()
#if nothing is set, we deploy only for the current system
if(NOT minimum_macosx_version)
set(minimum_macosx_version ${current_macosx_version})
endif()
#lower systems don't have enough processing power anyway
if (minimum_macosx_version LESS "10.4")
message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
endif()
#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
if(current_macosx_version MATCHES "10.4")
find_package(SDL_mixer REQUIRED)
set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg")
set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
set(pascal_flags "-k${DYLIB_SMPEG}" "-k${DYLIB_MIKMOD}" ${pascal_flags})
set(CMAKE_C_FLAGS "${DYLIB_SMPEG}" "${DYLIB_MIKMOD}" ${CMAKE_C_FLAGS})
endif()
#CMAKE_OSX_ARCHITECTURES and CMAKE_OSX_SYSROOT need to be set for universal binary and correct linking
if(NOT CMAKE_OSX_ARCHITECTURES)
if(current_macosx_version LESS "10.6")
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
set(CMAKE_OSX_ARCHITECTURES "ppc7400")
else()
set(CMAKE_OSX_ARCHITECTURES "i386")
endif()
else()
set(CMAKE_OSX_ARCHITECTURES "x86_64")
endif()
endif()
#CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on
#we need to provide the correct one when host and target differ
if(NOT ${minimum_macosx_version} MATCHES ${current_macosx_version})
if(minimum_macosx_version MATCHES "10.4")
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
set(CMAKE_C_COMPILER "gcc-4.0")
set(CMAKE_CXX_COMPILER "g++-4.0")
else()
string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
endif()
endif()
#add user framework directory, other paths can be passed via FPFLAGS
set(pascal_flags "-Ff~/Library/Frameworks" ${pascal_flags})
#set deployment target
set(pascal_flags "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_flags})
message(STATUS "Build system: Mac OS X ${current_macosx_version} with C compiler: ${CMAKE_C_COMPILER}")
message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s): ${CMAKE_OSX_ARCHITECTURES}")
endif(APPLE)
#when build type is not specified, assume Debug/Release according to build version information
if (CMAKE_BUILD_TYPE)
string (TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE)
if ( NOT( (CMAKE_BUILD_TYPE MATCHES "RELEASE") OR (CMAKE_BUILD_TYPE MATCHES "DEBUG") ) )
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Only 'Debug' or 'Release' options are allowed." FORCE)
message (STATUS "Unknown build type, using default (${default_build_type})")
endif ()
else (CMAKE_BUILD_TYPE)
set (CMAKE_BUILD_TYPE ${default_build_type} CACHE STRING "Choose the build type, options are: Debug Release." FORCE)
endif (CMAKE_BUILD_TYPE)
#set default flags values for all projects (unless MINIMAL_FLAGS is true)
if(NOT MINIMAL_FLAGS)
set(CMAKE_C_FLAGS "-pipe")
set(CMAKE_C_FLAGS_RELEASE "-w -Os -fomit-frame-pointer")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
else()
#CMake adds a lot of additional configuration flags, so let's clear them up
set(CMAKE_C_FLAGS_RELEASE "")
set(CMAKE_C_FLAGS_DEBUG "-Wall -DDEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "")
set(CMAKE_CXX_FLAGS_DEBUG "-Wall -DDEBUG")
endif()
#parse additional parameters
if(FPFLAGS OR GHFLAGS)
math(EXPR cmake_version "${CMAKE_MAJOR_VERSION}*10000 + ${CMAKE_MINOR_VERSION}*100 + ${CMAKE_PATCH_VERSION}")
if(cmake_version LESS "020800")
message(STATUS "FPFLAGS and GHFLAGS are available only when using CMake >= 2.8")
else()
separate_arguments(fpflags_parsed UNIX_COMMAND ${FPFLAGS})
separate_arguments(ghflags_parsed UNIX_COMMAND ${GHFLAGS})
endif()
endif()
set(pascal_flags ${fpflags_parsed} "-vm4079,4080,4081" "-B" "-FE../bin" "-Cs2000000" "-vewnq" "-dDEBUGFILE" ${pascal_flags})
set(haskell_flags "-O2" ${ghflags_parsed} ${haskell_flags})
#get BUILD_TYPE and enable/disable optimisation
if(CMAKE_BUILD_TYPE MATCHES "DEBUG")
message(STATUS "Building Debug flavour")
set(pascal_flags "-O-" "-g" "-gl" "-gv" ${pascal_flags})
set(haskell_flags "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind" ${haskell_flags})
else()
message(STATUS "Building Release flavour")
# set(pascal_flags "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_flags})
set(pascal_flags "-Os" "-Ooregvar" "-Xs" "-Si" ${pascal_flags})
set(haskell_flags "-w" "-fno-warn-unused-do-bind" ${haskell_flags})
endif()
#finish setting paths
if(DEFINED DATA_INSTALL_DIR)
set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${EXECUTABLE_OUTPUT_PATH})
if(WIN32)
set(CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/misc/winutils/")
link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin")
endif(WIN32)
#server discovery
if(NOT NOSERVER)
if(GHC)
set(ghc_executable ${GHC})
else()
find_program(ghc_executable ghc)
endif()
if(ghc_executable)
set(HAVE_NETSERVER true)
add_subdirectory(gameServer)
message(STATUS "Found GHC: ${ghc_executable}")
else()
message(WARNING "Could NOT find GHC, server will not be built")
set(HAVE_NETSERVER false)
endif()
else()
message(STATUS "Server will not be built per user request")
set(HAVE_NETSERVER false)
endif()
#lua discovery
find_package(Lua)
if(LUA_FOUND)
message(STATUS "Found LUA: ${LUA_DEFAULT}")
else()
message(STATUS "LUA will be provided by the bundled sources")
add_subdirectory(misc/liblua)
#linking with liblua.a requires system readline
set(pascal_flags "-k${EXECUTABLE_OUTPUT_PATH}/lib${LUA_LIBRARY}.a" "-k-lreadline" ${pascal_flags})
endif()
#main engine
add_subdirectory(hedgewars)
#physfs library
add_subdirectory(misc/physfs)
#frontend library
add_subdirectory(project_files/frontlib)
#Android related build scripts
if(ANDROID)
#run cmake -DANDROID=1 to enable this
add_subdirectory(project_files/Android-build)
endif()
#TODO: when ANDROID, BUILD_ENGINE_LIBRARY should be set
if(NOT ANDROID)
add_subdirectory(bin)
add_subdirectory(QTfrontend)
add_subdirectory(share)
add_subdirectory(tools)
endif()
# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_GENERATOR "ZIP;NSIS")
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
"~"
"\\\\.hg"
"\\\\.svn"
"\\\\.exe$"
"\\\\.a$"
"\\\\.dll$"
"\\\\.xcf$"
"\\\\.cxx$"
"\\\\.db$"
"\\\\.dof$"
"\\\\.layout$"
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
"\\\\.core$"
"\\\\.sh$"
"\\\\.sifz$"
"\\\\.svg$"
"\\\\.svgz$"
"\\\\.ppu$"
"\\\\.psd$"
"\\\\.o$"
"Makefile"
"Doxyfile"
"CMakeFiles"
"debug"
"release$"
"Debug$"
"Release$"
"proto\\\\.inc$"
"hwconsts\\\\.cpp$"
"playlist\\\\.inc$"
"CPack"
"cmake_install\\\\.cmake$"
"config\\\\.inc$"
"hwengine\\\\.desktop$"
"CMakeCache\\\\.txt$"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)