QTfrontend/ui_hwform.cpp
author Wuzzy <almikes@aol.com>
Sun, 08 Oct 2017 20:24:58 +0200
changeset 12676 2e6dcd97f085
parent 11046 47a8c19ecb60
permissions -rw-r--r--
No longer jiggle sticky mines if using portable portal device This fixes the sticky mine sound playing when using portal gun while any sticky mine is placed on ground. We decided that placed sticky mines can't be teleported.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QVBoxLayout>
#include <QGridLayout>
#include <QMainWindow>
#include <QStackedLayout>

#include "ui_hwform.h"
#include "hwform.h"
#include "pagenet.h"
#include "pagetraining.h"
#include "pagenetserver.h"
#include "pageoptions.h"
#include "pageingame.h"
#include "pagescheme.h"
#include "pageroomslist.h"
#include "pageinfo.h"
#include "pagenetgame.h"
#include "pageeditteam.h"
#include "pagedrawmap.h"
#include "pageadmin.h"
#include "pageconnecting.h"
#include "pagemultiplayer.h"
#include "pagesingleplayer.h"
#include "pageselectweapon.h"
#include "pagecampaign.h"
#include "pagemain.h"
#include "pagegamestats.h"
#include "pageplayrecord.h"
#include "pagedata.h"
#include "pagevideos.h"
#include "hwconsts.h"

void Ui_HWForm::setupUi(HWForm *HWForm)
{
    SetupFonts();

    HWForm->setObjectName(QString::fromUtf8("HWForm"));
    HWForm->resize(QSize(640, 480).expandedTo(HWForm->minimumSizeHint()));
    HWForm->setMinimumSize(QSize(720, 450));
    QString title = QMainWindow::tr("Hedgewars %1").arg(*cVersionString);
#ifdef QT_DEBUG
    title += QString("-r%1 (%2)").arg(*cRevisionString, *cHashString);
#endif
    HWForm->setWindowTitle(title);
    centralWidget = new QWidget(HWForm);
    centralWidget->setObjectName(QString::fromUtf8("centralWidget"));

    SetupPages(centralWidget);

    HWForm->setCentralWidget(centralWidget);

    Pages->setCurrentIndex(0);

    QMetaObject::connectSlotsByName(HWForm);
}

void Ui_HWForm::SetupFonts()
{
    font14 = new QFont("MS Shell Dlg", 14);
}

void Ui_HWForm::SetupPages(QWidget *Parent)
{
    Pages = new QStackedLayout(Parent);

    pageEditTeam = new PageEditTeam(Parent);
    Pages->addWidget(pageEditTeam);

    pageOptions = new PageOptions();
    Pages->addWidget(pageOptions);

    pageMultiplayer = new PageMultiplayer();
    Pages->addWidget(pageMultiplayer);

    pagePlayDemo = new PagePlayDemo();
    Pages->addWidget(pagePlayDemo);

    pageNet = new PageNet();
    Pages->addWidget(pageNet);

    pageNetGame = new PageNetGame(Parent);
    Pages->addWidget(pageNetGame);

    pageInfo = new PageInfo();
    Pages->addWidget(pageInfo);

    pageMain = new PageMain();
    Pages->addWidget(pageMain);

    pageGameStats = new PageGameStats();
    Pages->addWidget(pageGameStats);

    pageSinglePlayer = new PageSinglePlayer();
    Pages->addWidget(pageSinglePlayer);

    pageTraining = new PageTraining();
    Pages->addWidget(pageTraining);

    pageSelectWeapon = new PageSelectWeapon();
    Pages->addWidget(pageSelectWeapon);

    pageNetServer = new PageNetServer();
    Pages->addWidget(pageNetServer);

    pageInGame = new PageInGame();
    Pages->addWidget(pageInGame);

    pageRoomsList = new PageRoomsList(Parent);
    Pages->addWidget(pageRoomsList);

    pageConnecting = new PageConnecting();
    Pages->addWidget(pageConnecting);

    pageScheme = new PageScheme();
    Pages->addWidget(pageScheme);

    pageAdmin = new PageAdmin();
    Pages->addWidget(pageAdmin);

    pageCampaign = new PageCampaign();
    Pages->addWidget(pageCampaign);

    pageDrawMap = new PageDrawMap();
    Pages->addWidget(pageDrawMap);

    pageDataDownload = new PageDataDownload();
    Pages->addWidget(pageDataDownload);

    pageVideos = new PageVideos();
    Pages->addWidget(pageVideos);
}