still in developement take on adding structures, working hiding of hogs and ejecting them later.
also some refactoring in uGears to evade "ambigous" variable names
and, a little tweak to teleportation code that should not affect game but will help in for instance lua
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2007-2010 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "hwconsts.h"
QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}");
QString * cDataDir = new QString("${HEDGEWARS_DATADIR}");
QString * cConfigDir = new QString("");
QString * cVersionString = new QString("${HEDGEWARS_VERSION}");
QDir * bindir = new QDir("${HEDGEWARS_BINDIR}");
QDir * cfgdir = new QDir();
QDir * datadir = new QDir();
QStringList * Themes;
QStringList * mapList;
QStringList * scriptList;
bool custom_config = false;
bool custom_data = false;
int cMaxTeams = 6;
QString * cDefaultAmmoStore = new QString(
"9391929422199121032235111001201000000211110101011129"
"0405040541600655546554464776576666666155510101115411"
"0000000000000205500000040007004000000000200000000600"
"1311110312111111123114111111111111111211111101111121"
);
int cAmmoNumber = cDefaultAmmoStore->size() / 4;
QList< QPair<QString, QString> > cDefaultAmmos =
QList< QPair<QString, QString> >()
<< qMakePair(QString("Default"), *cDefaultAmmoStore)
<< qMakePair(QString("Crazy"), QString(
// TODO: Remove Piano's unlimited uses!
"999999999999999999299999999999999929999999990999999"
"111111011111111111111111111111111111111111110111111"
"000000000000000000000000000000000000000000000000000"
"131111031211111112311411111111111111121111010111111"
))
<< qMakePair(QString("Pro Mode"), QString(
"909000900000000000000900000000000000000000000000000"
"000000000000000000000000000000000000000000000000000"
"000000000000020550000004000700400000000020000000000"
"111111111111111111111111111111111111111110010111111"
))
<< qMakePair(QString("Shoppa"), QString(
"000000990000000000000000000000000000000000000000000"
"444441004424440221011212122242200000000200040001001"
"000000000000000000000000000000000000000000000000000"
"111111111111111111111111111111111111111110110111111"
))
<< qMakePair(QString("Clean Slate"),QString(
"101000900001000001100000000000000000000000000000100"
"040504054160065554655446477657666666615551010111541"
"000000000000000000000000000000000000000000000000000"
"131111031211111112311411111111111111121111110111111"
))
<< qMakePair(QString("Minefield"), QString(
"000000990009000000030000000000000000000000000000000"
"000000000000000000000000000000000000000000000000000"
"000000000000020550000004000700400000000020000000060"
"111111111111111111111111111111111111111111110111111"
))
<< qMakePair(QString("Thinking with Portals"), QString(
"900000900200000000210000000000000011000009000000000"
"040504054160065554655446477657666666615551010111541"
"000000000000020550000004000700400000000020000000060"
"131111031211111112311411111111111111121111110111111"
));
QColor *colors[] = {
new QColor(221, 0, 0), // classic red
new QColor( 51, 102, 217), // dark blue
new QColor( 62, 147, 33), // classic green
new QColor(162, 61, 187), // classic purple
new QColor(255, 255, 0), // yellow
new QColor(115, 115, 115), // classic gray
new QColor(0, 255, 255), // cyan
new QColor(255, 136, 136), // peach
// add new colors here
0};
QString * netHost = new QString();
quint16 netPort = 46631;
bool haveServer = ${HAVE_NETSERVER};
bool isDevBuild = ${HW_DEV};