New mission. Hopefully easier than most of my other missions. :D
Features: Deadly AI accuracy, and "Energetic Engineer" achievement.
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
* *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
* *
********************************************************************
function: backend and mapping structures
********************************************************************/
/* this is exposed up here because we need it for static modes.
Lookups for each backend aren't exposed because there's no reason
to do so */
#ifndef _vorbis_backend_h_
#define _vorbis_backend_h_
#include "codec_internal.h"
/* this would all be simpler/shorter with templates, but.... */
/* Transform backend generic *************************************/
/* only mdct right now. Flesh it out more if we ever transcend mdct
in the transform domain */
/* Floor backend generic *****************************************/
typedef struct{
vorbis_info_floor *(*unpack)(vorbis_info *,oggpack_buffer *);
vorbis_look_floor *(*look) (vorbis_dsp_state *,vorbis_info_mode *,
vorbis_info_floor *);
void (*free_info) (vorbis_info_floor *);
void (*free_look) (vorbis_look_floor *);
void *(*inverse1) (struct vorbis_block *,vorbis_look_floor *);
int (*inverse2) (struct vorbis_block *,vorbis_look_floor *,
void *buffer,ogg_int32_t *);
} vorbis_func_floor;
typedef struct{
int order;
long rate;
long barkmap;
int ampbits;
int ampdB;
int numbooks; /* <= 16 */
int books[16];
} vorbis_info_floor0;
#define VIF_POSIT 63
#define VIF_CLASS 16
#define VIF_PARTS 31
typedef struct{
int partitions; /* 0 to 31 */
int partitionclass[VIF_PARTS]; /* 0 to 15 */
int class_dim[VIF_CLASS]; /* 1 to 8 */
int class_subs[VIF_CLASS]; /* 0,1,2,3 (bits: 1<<n poss) */
int class_book[VIF_CLASS]; /* subs ^ dim entries */
int class_subbook[VIF_CLASS][8]; /* [VIF_CLASS][subs] */
int mult; /* 1 2 3 or 4 */
int postlist[VIF_POSIT+2]; /* first two implicit */
} vorbis_info_floor1;
/* Residue backend generic *****************************************/
typedef struct{
vorbis_info_residue *(*unpack)(vorbis_info *,oggpack_buffer *);
vorbis_look_residue *(*look) (vorbis_dsp_state *,vorbis_info_mode *,
vorbis_info_residue *);
void (*free_info) (vorbis_info_residue *);
void (*free_look) (vorbis_look_residue *);
int (*inverse) (struct vorbis_block *,vorbis_look_residue *,
ogg_int32_t **,int *,int);
} vorbis_func_residue;
typedef struct vorbis_info_residue0{
/* block-partitioned VQ coded straight residue */
long begin;
long end;
/* first stage (lossless partitioning) */
int grouping; /* group n vectors per partition */
int partitions; /* possible codebooks for a partition */
int groupbook; /* huffbook for partitioning */
int secondstages[64]; /* expanded out to pointers in lookup */
int booklist[256]; /* list of second stage books */
} vorbis_info_residue0;
/* Mapping backend generic *****************************************/
typedef struct{
vorbis_info_mapping *(*unpack)(vorbis_info *,oggpack_buffer *);
vorbis_look_mapping *(*look) (vorbis_dsp_state *,vorbis_info_mode *,
vorbis_info_mapping *);
void (*free_info) (vorbis_info_mapping *);
void (*free_look) (vorbis_look_mapping *);
int (*inverse) (struct vorbis_block *vb,vorbis_look_mapping *);
} vorbis_func_mapping;
typedef struct vorbis_info_mapping0{
int submaps; /* <= 16 */
int chmuxlist[256]; /* up to 256 channels in a Vorbis stream */
int floorsubmap[16]; /* [mux] submap to floors */
int residuesubmap[16]; /* [mux] submap to residue */
int psy[2]; /* by blocktype; impulse/padding for short,
transition/normal for long */
int coupling_steps;
int coupling_mag[256];
int coupling_ang[256];
} vorbis_info_mapping0;
#endif