QTfrontend/team.cpp
author Wuzzy <Wuzzy2@mail.ru>
Fri, 27 Oct 2017 05:03:58 +0200
changeset 12782 389453e1e09e
parent 12670 967990d958bc
child 13080 23a498a2b5b8
permissions -rw-r--r--
ACF7: Fix possible Lua error spam in intro sequence This was caused by a race of onGearDelete vs AnimationSetup. If AnimationSetup came first, it uses old values from the natives table. The solution is to force the code to guarantee that AnimationSetup always coms after deleting gears in the natives table.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QFile>
#include <QTextStream>
#include <QStringList>
#include <QLineEdit>
#include <QCryptographicHash>
#include <QSettings>
#include <QStandardItemModel>
#include <QDebug>

#include "team.h"
#include "hwform.h"
#include "DataManager.h"
#include "gameuiconfig.h"

HWTeam::HWTeam(const QString & teamname) :
    QObject(0)
    , m_difficulty(0)
    , m_numHedgehogs(4)
    , m_isNetTeam(false)
{
    m_name = teamname;
    OldTeamName = m_name;
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        m_hedgehogs.append(HWHog());
        m_hedgehogs[i].Name = (QLineEdit::tr("hedgehog %1").arg(i+1));
        m_hedgehogs[i].Hat = "NoHat";
    }
    m_grave = "Statue";
    m_fort = "Plane";
    m_voicepack = "Default";
    m_flag = "hedgewars";
    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        m_binds.append(BindAction());
        m_binds[i].action = cbinds[i].action;
        m_binds[i].strbind = QString();
    }
    m_rounds = 0;
    m_wins = 0;
    m_campaignProgress = 0;
    m_color = 0;
}

HWTeam::HWTeam(const QStringList& strLst) :
    QObject(0)
    , m_numHedgehogs(4)
    , m_isNetTeam(true)
{
    // net teams are configured from QStringList
    if(strLst.size() != 23) throw HWTeamConstructException();
    m_name = strLst[0];
    m_grave = strLst[1];
    m_fort = strLst[2];
    m_voicepack = strLst[3];
    m_flag = strLst[4];
    m_owner = strLst[5];
    m_difficulty = strLst[6].toUInt();
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        m_hedgehogs.append(HWHog());
        m_hedgehogs[i].Name=strLst[i * 2 + 7];
        m_hedgehogs[i].Hat=strLst[i * 2 + 8];
// Somehow claymore managed an empty hat.  Until we figure out how, this should avoid a repeat
// Checking net teams is probably pointless, but can't hurt.
        if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
    }
    m_rounds = 0;
    m_wins = 0;
    m_campaignProgress = 0;
    m_color = 0;
}

HWTeam::HWTeam() :
    QObject(0)
    , m_difficulty(0)
    , m_numHedgehogs(4)
    , m_isNetTeam(false)
{
    m_name = QString("Team");
    for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        m_hedgehogs.append(HWHog());
        m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
        m_hedgehogs[i].Hat = "NoHat";
    }

    m_grave = QString("Simple"); // default
    m_fort = QString("Island"); // default
    m_voicepack = "Default";
    m_flag = "hedgewars";

    for(int i = 0; i < BINDS_NUMBER; i++)
    {
        m_binds.append(BindAction());
        m_binds[i].action = cbinds[i].action;
        m_binds[i].strbind = QString();
    }
    m_rounds = 0;
    m_wins = 0;
    m_campaignProgress = 0;
    m_color = 0;
}

HWTeam::HWTeam(const HWTeam & other) :
    QObject(0)
    , OldTeamName(other.OldTeamName)
    , m_name(other.m_name)
    , m_grave(other.m_grave)
    , m_fort(other.m_fort)
    , m_flag(other.m_flag)
    , m_voicepack(other.m_voicepack)
    , m_hedgehogs(other.m_hedgehogs)
    , m_difficulty(other.m_difficulty)
    , m_binds(other.m_binds)
    , m_numHedgehogs(other.m_numHedgehogs)
    , m_color(other.m_color)
    , m_isNetTeam(other.m_isNetTeam)
    , m_owner(other.m_owner)
    , m_campaignProgress(other.m_campaignProgress)
    , m_rounds(other.m_rounds)
    , m_wins(other.m_wins)
//      , AchievementProgress(other.AchievementProgress)
{

}

HWTeam & HWTeam::operator = (const HWTeam & other)
{
    if(this != &other)
    {
        OldTeamName = other.OldTeamName;
        m_name = other.m_name;
        m_grave = other.m_grave;
        m_fort = other.m_fort;
        m_flag = other.m_flag;
        m_voicepack = other.m_voicepack;
        m_hedgehogs = other.m_hedgehogs;
        m_difficulty = other.m_difficulty;
        m_binds = other.m_binds;
        m_numHedgehogs = other.m_numHedgehogs;
        m_color = other.m_color;
        m_isNetTeam = other.m_isNetTeam;
        m_owner = other.m_owner;
        m_campaignProgress = other.m_campaignProgress;
        m_rounds = other.m_rounds;
        m_wins = other.m_wins;
        m_color = other.m_color;
    }

    return *this;
}

bool HWTeam::loadFromFile()
{
    QSettings teamfile(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name)), QSettings::IniFormat, 0);
    teamfile.setIniCodec("UTF-8");
    m_name = teamfile.value("Team/Name", m_name).toString();
    m_grave = teamfile.value("Team/Grave", "Statue").toString();
    m_fort = teamfile.value("Team/Fort", "Plane").toString();
    m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
    m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
    m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
    m_rounds = teamfile.value("Team/Rounds", 0).toInt();
    m_wins = teamfile.value("Team/Wins", 0).toInt();
    m_campaignProgress = teamfile.value("Team/CampaignProgress", 0).toInt();
    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        QString hh = QString("Hedgehog%1/").arg(i);
        m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("hedgehog %1").arg(i+1)).toString();
        m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
        m_hedgehogs[i].Rounds = teamfile.value(hh + "Rounds", 0).toInt();
        m_hedgehogs[i].Kills = teamfile.value(hh + "Kills", 0).toInt();
        m_hedgehogs[i].Deaths = teamfile.value(hh + "Deaths", 0).toInt();
        m_hedgehogs[i].Suicides = teamfile.value(hh + "Suicides", 0).toInt();
    }
    for(int i = 0; i < BINDS_NUMBER; i++)
        m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), QString()).toString();
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
        if(achievements[i][0][0])
            AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
        else
            break;
    return true;
}

bool HWTeam::fileExists()
{
    QFile f(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
    return f.exists();
}

// Returns true if the team name has been changed but a file with the same team name already exists.
// So if this team would be saved, another team file would be overwritten, which is generally not
// desired.
bool HWTeam::wouldOverwriteOtherFile()
{
    return (m_name != OldTeamName) && fileExists();
}

bool HWTeam::deleteFile()
{
    if(m_isNetTeam)
        return false;
    QFile cfgfile(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
    cfgfile.remove();
    return true;
}

bool HWTeam::saveToFile()
{
    if (OldTeamName != m_name)
    {
        QFile cfgfile(QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(OldTeamName)));
        cfgfile.remove();
        OldTeamName = m_name;
    }

    QString fileName = QString("physfs://Teams/%1.hwt").arg(DataManager::safeFileName(m_name));
    DataManager::ensureFileExists(fileName);
    QSettings teamfile(fileName, QSettings::IniFormat, 0);
    teamfile.setIniCodec("UTF-8");
    teamfile.setValue("Team/Name", m_name);
    teamfile.setValue("Team/Grave", m_grave);
    teamfile.setValue("Team/Fort", m_fort);
    teamfile.setValue("Team/Voicepack", m_voicepack);
    teamfile.setValue("Team/Flag", m_flag);
    teamfile.setValue("Team/Difficulty", m_difficulty);
    teamfile.setValue("Team/Rounds", m_rounds);
    teamfile.setValue("Team/Wins", m_wins);
    teamfile.setValue("Team/CampaignProgress", m_campaignProgress);

    for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
    {
        QString hh = QString("Hedgehog%1/").arg(i);
        teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
        teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
        teamfile.setValue(hh + "Rounds", m_hedgehogs[i].Rounds);
        teamfile.setValue(hh + "Kills", m_hedgehogs[i].Kills);
        teamfile.setValue(hh + "Deaths", m_hedgehogs[i].Deaths);
        teamfile.setValue(hh + "Suicides", m_hedgehogs[i].Suicides);
    }
    for(int i = 0; i < BINDS_NUMBER; i++)
        teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
    for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
        if(achievements[i][0][0])
            teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
        else
            break;

    return true;
}

QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
{
    QStringList sl;
    if (m_isNetTeam)
    {
        sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toUtf8(), QCryptographicHash::Md5).toHex())));
        sl.push_back("erdriven");
    }
    else sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));

    sl.push_back(QString("egrave " + m_grave));
    sl.push_back(QString("efort " + m_fort));
    sl.push_back(QString("evoicepack " + m_voicepack));
    sl.push_back(QString("eflag " + m_flag));

    if(!m_owner.isEmpty())
        sl.push_back(QString("eowner ") + m_owner);

    for (int t = 0; t < m_numHedgehogs; t++)
    {
        sl.push_back(QString("eaddhh %1 %2 %3")
                     .arg(QString::number(m_difficulty),
                          QString::number(InitHealth),
                          m_hedgehogs[t].Name));
        sl.push_back(QString("ehat %1")
                     .arg(m_hedgehogs[t].Hat));
    }
    return sl;
}


void HWTeam::setNetTeam(bool isNetTeam)
{
    m_isNetTeam = isNetTeam;
}

bool HWTeam::isNetTeam() const
{
    return m_isNetTeam;
}


bool HWTeam::operator==(const HWTeam& t1) const
{
    return m_name==t1.m_name;
}

bool HWTeam::operator<(const HWTeam& t1) const
{
    return m_name<t1.m_name; // if names are equal - test if it is net team
}


//// Methods for member inspection+modification ////


// name
QString HWTeam::name() const
{
    return m_name;
}
void HWTeam::setName(const QString & name)
{
    m_name = name;
}

// single hedgehog
const HWHog & HWTeam::hedgehog(unsigned int idx) const
{
    return m_hedgehogs[idx];
}
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
{
    m_hedgehogs[idx] = hh;
}

// owner
QString HWTeam::owner() const
{
    return m_owner;
}



// difficulty
unsigned int HWTeam::difficulty() const
{
    return m_difficulty;
}
void HWTeam::setDifficulty(unsigned int level)
{
    m_difficulty = level;
}

// color
int HWTeam::color() const
{
    return m_color;
}

QColor HWTeam::qcolor() const
{
    return DataManager::instance().colorsModel()->item(m_color)->data().value<QColor>();
}

void HWTeam::setColor(int color)
{
    m_color = color % DataManager::instance().colorsModel()->rowCount();
}


// binds
QString HWTeam::keyBind(unsigned int idx) const
{
    return m_binds[idx].strbind;
}
void HWTeam::bindKey(unsigned int idx, const QString & key)
{
    m_binds[idx].strbind = key;
}

// flag
void    HWTeam::setFlag(const QString & flag)
{
    m_flag = flag;
}
QString HWTeam::flag() const
{
    return m_flag;
}

// fort
void    HWTeam::setFort(const QString & fort)
{
    m_fort = fort;
}
QString HWTeam::fort() const
{
    return m_fort;
}

// grave
void HWTeam::setGrave(const QString & grave)
{
    m_grave = grave;
}
QString HWTeam::grave() const
{
    return m_grave;
}

// voicepack - getter/setter
void HWTeam::setVoicepack(const QString & voicepack)
{
    m_voicepack = voicepack;
}
QString HWTeam::voicepack() const
{
    return m_voicepack;
}


// campaignProgress - getter
unsigned int HWTeam::campaignProgress() const
{
    return m_campaignProgress;
};

// amount of hedgehogs
unsigned char HWTeam::numHedgehogs() const
{
    return m_numHedgehogs;
}
void HWTeam::setNumHedgehogs(unsigned char num)
{
    m_numHedgehogs = num;
}



// rounds+wins - incrementors
void HWTeam::incRounds()
{
    m_rounds++;
}
void HWTeam::incWins()
{
    m_wins++;
}