cmake_modules/FindGLEW.cmake
author Wuzzy <Wuzzy2@mail.ru>
Fri, 27 Oct 2017 05:03:58 +0200
changeset 12782 389453e1e09e
parent 11657 ae6706411b24
permissions -rw-r--r--
ACF7: Fix possible Lua error spam in intro sequence This was caused by a race of onGearDelete vs AnimationSetup. If AnimationSetup came first, it uses old values from the natives table. The solution is to force the code to guarantee that AnimationSetup always coms after deleting gears in the natives table.

# Find GLEW
#
# Once done this will define
#  GLEW_FOUND - system has GLEW
#  GLEW_INCLUDE_DIR - the GLEW include directory
#  GLEW_LIBRARY - The library needed to use GLEW
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.

include(FindPackageHandleStandardArgs)

find_path( GLEW_INCLUDE_DIR GL/glew.h
            /usr/include
            /usr/local/include
            /sw/include
            /opt/local/include
            $ENV{PROGRAMFILES}/GLEW/include
            DOC "The directory where GL/glew.h resides")
find_library( GLEW_LIBRARY
            NAMES GLEW glew glew32 glew32s
            PATHS
            /usr/lib64
            /usr/lib
            /usr/local/lib64
            /usr/local/lib
            /sw/lib
            /opt/local/lib
            $ENV{PROGRAMFILES}/GLEW/lib
            DOC "The GLEW library")

if(BUILD_ENGINE_JS)
    set(GLEW_INCLUDE_DIR "${EMSCRIPTEN_ROOT_PATH}/system/include")
    SET(GLEW_LIBRARY "glew_emscripten_internal")
endif()

find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_DIR)
mark_as_advanced(GLEW_LIBRARY GLEW_INCLUDE_DIR)