ACF7: Fix possible Lua error spam in intro sequence
This was caused by a race of onGearDelete vs AnimationSetup. If AnimationSetup came first,
it uses old values from the natives table. The solution is to force the code to guarantee
that AnimationSetup always coms after deleting gears in the natives table.
set(SHAREPATH ${HEDGEWARS_DATADIR})
add_subdirectory(hedgewars/Data)
if(APPLE)
#CFBundleVersion is HEDGEWARS_REVISION
#CFBundleShortVersionString is HEDGEWARS_VERSION
#libav/ffmpeg always brings in VideoDecoderAcceleration, avaible only from 10.6.3
if(LIBAV_FOUND AND ${minimum_macosx_version} VERSION_EQUAL "10.6")
set(minimum_macosx_version "10.6.3")
endif()
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
${CMAKE_CURRENT_BINARY_DIR}/Info.plist)
#path here should be Hedgewars.app/Contents/MacOS
install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/Info.plist"
DESTINATION ../)
install(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/Icon.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/hwico.icns"
DESTINATION ../Resources/)
install(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/dsa_pub.pem"
DESTINATION ../Resources/)
elseif(UNIX)
install(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.appdata.xml"
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/appdata/)
endif()