use the cmake built-in ts->qm conversion instead of keeping binary files in trunk
find_package(SDL)
find_package(SDL_image)
find_package(SDL_net)
find_package(SDL_ttf)
find_package(SDL_mixer)
find_package(Lua)
configure_file(${hedgewars_SOURCE_DIR}/hedgewars/config.inc.in ${CMAKE_CURRENT_BINARY_DIR}/config.inc)
#find which version of SDL_image and SDL_mixer we have (for IMG_Init and Mix_Init)
#if the headers are not installed, the newer apis won't be activated
find_file(sdlmixer_h SDL_mixer.h ${SDLMIXER_INCLUDE_DIR})
if(sdlmixer_h)
file(STRINGS ${sdlmixer_h} sdlmixer_version_tmp REGEX "SDL_MIXER_PATCHLEVEL[\t' ']+[0-9]+")
string(REGEX MATCH ".([0-9]+)" sdlmixer_version "${sdlmixer_version_tmp}")
if(sdlmixer_version GREATER 9)
message(STATUS "Enabling enhanced SDL_Mixer calls")
set(pascal_compiler_flags_cmn "-dSDL_MIXER_NEWER" ${pascal_compiler_flags_cmn})
endif()
endif()
find_file(sdlimage_h SDL_image.h ${SDLIMAGE_INCLUDE_DIR})
if(sdlimage_h)
file(STRINGS ${sdlimage_h} sdlimage_version_tmp REGEX "SDL_IMAGE_PATCHLEVEL[\t' ']+[0-9]+")
string(REGEX MATCH ".([0-9]+)" sdlimage_version "${sdlimage_version_tmp}")
if(sdlimage_version GREATER 7)
message(STATUS "Enabling enhanced SDL_Image calls")
set(pascal_compiler_flags_cmn "-dSDL_IMAGE_NEWER" ${pascal_compiler_flags_cmn})
endif()
endif()
#SOURCE AND PROGRAMS SECTION
set(fpc_tryexe fpc)
set(hwengine_project ${hedgewars_SOURCE_DIR}/hedgewars/hwengine.pas)
set(engine_sources
${hwengine_project}
SDLh.pas
uAI.pas
uAIActions.pas
uAIAmmoTests.pas
uAIMisc.pas
uAmmos.pas
uChat.pas
uCollisions.pas
uConsole.pas
uConsts.pas
uFloat.pas
uGame.pas
uGears.pas
uIO.pas
uKeys.pas
uLand.pas
uLandGraphics.pas
uLandObjects.pas
uLandTemplates.pas
uLandTexture.pas
uLocale.pas
uMisc.pas
uRandom.pas
uScript.pas
adler32.pas
uSound.pas
uStats.pas
uStore.pas
uTeams.pas
uVisualGears.pas
uWorld.pas
CCHandlers.inc
GSHandlers.inc
VGSHandlers.inc
GearDrawing.inc
HHHandlers.inc
SinTable.inc
options.inc
${CMAKE_CURRENT_BINARY_DIR}/config.inc
openalbridge
)
if(BUILD_ENGINE_LIBRARY)
message(STATUS "Engine will be built as library (experimental)")
set(hwengine_project ${hedgewars_SOURCE_DIR}/hedgewars/hwLibrary.pas)
set(engine_sources ${hwengine_project} PascalExports.pas ${engine_sources})
set(pascal_compiler_flags_cmn "-dHWLIBRARY" "-k-no_order_inits" "-fPIC" ${pascal_compiler_flags_cmn})
endif(BUILD_ENGINE_LIBRARY)
find_program(fpc_executable ${fpc_tryexe})
if(fpc_executable)
exec_program(${fpc_executable} ARGS "-h" OUTPUT_VARIABLE fpc_output)
endif(fpc_executable)
set(noexecstack_flags "-k-z" "-knoexecstack")
file(WRITE ${EXECUTABLE_OUTPUT_PATH}/checkstack.pas "begin end.")
exec_program(${fpc_executable} ${EXECUTABLE_OUTPUT_PATH}
ARGS ${noexecstack_flags} checkstack.pas
OUTPUT_VARIABLE noout
RETURN_VALUE testnoexecstack
)
if(${testnoexecstack})
set (noexecstack_flags "")
endif(${testnoexecstack})
if(APPLE)
string(REGEX MATCH "[pP][pP][cC]+" powerpc_build "${CMAKE_OSX_ARCHITECTURES}")
string(REGEX MATCH "[iI]386+" i386_build "${CMAKE_OSX_ARCHITECTURES}")
string(REGEX MATCH "[xX]86_64+" x86_64_build "${CMAKE_OSX_ARCHITECTURES}")
if(powerpc_build)
set(powerpc_build "powerpc")
endif()
endif(APPLE)
#PASCAL DETECTION SECTION
string(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" fpc_version "${fpc_output}")
if(fpc_version)
string(REGEX REPLACE "([0-9]+)\\.[0-9]+\\.[0-9]+" "\\1" fpc_vers_major "${fpc_version}")
string(REGEX REPLACE "[0-9]+\\.([0-9]+)\\.[0-9]+" "\\1" fpc_vers_minor "${fpc_version}")
string(REGEX REPLACE "[0-9]+\\.[0-9]+\\.([0-9]+)" "\\1" fpc_vers_patch "${fpc_version}")
message(STATUS "Freepascal version detected: ${fpc_vers_major}.${fpc_vers_minor}")
math(EXPR fpc_ver "${fpc_vers_major}*10000 + ${fpc_vers_minor}*100 + ${fpc_vers_patch}")
if(fpc_ver LESS "020200")
message(FATAL_ERROR "Minimum required version of FreePascal is 2.2.0")
elseif(APPLE AND x86_64_build AND fpc_ver LESS "020400")
message(FATAL_ERROR "Minimum required version of FreePascal is 2.4.0 for building 64 bit applications!")
endif()
else()
message(FATAL_ERROR "No Pascal compiler found!")
endif()
set(pascal_compiler ${fpc_executable})
set(pascal_compiler_flags ${noexecstack_flags} ${pascal_compiler_flags_cmn} ${hwengine_project})
#DEPENDECIES AND EXECUTABLES SECTION
IF(NOT APPLE OR BUILD_ENGINE_LIBRARY)
#here is the command for standard executables or for shared library
add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hwengine${CMAKE_EXECUTABLE_SUFFIX}"
COMMAND "${pascal_compiler}"
ARGS ${pascal_compiler_flags}
MAIN_DEPENDENCY ${hwengine_project}
DEPENDS ${engine_sources}
)
ELSE()
#let's build sdlmain, which is absent from the framework
find_package(SDL REQUIRED)
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
include_directories(${SDL_INCLUDE_DIR})
add_library (SDLmain STATIC SDLMain.m)
#these are the dependencies for building a universal binary on Mac OS X
foreach (build_arch ${powerpc_build} ${i386_build} ${x86_64_build})
set(lipo_args_list "${EXECUTABLE_OUTPUT_PATH}/hwengine.${build_arch}" ${lipo_args_list})
add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hwengine.${build_arch}"
COMMAND "${pascal_compiler}"
ARGS ${pascal_compiler_flags} -ohwengine.${build_arch} -P${build_arch}
MAIN_DEPENDENCY ${hwengine_project}
DEPENDS ${engine_sources} SDLmain lua
)
add_custom_target(hwengine.${build_arch} ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hwengine.${build_arch}")
endforeach()
add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hwengine"
COMMAND "lipo"
ARGS ${lipo_args_list} -create -output ${EXECUTABLE_OUTPUT_PATH}/hwengine
DEPENDS ${lipo_args_list}
)
ENDIF()
add_custom_target(hwengine ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hwengine${CMAKE_EXECUTABLE_SUFFIX}")
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hwengine${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir})