man/hedgewars.6
author sheepluva
Thu, 18 Aug 2011 00:14:43 +0200
changeset 5594 3ab68a93434b
parent 1066 1f1b3686a2b0
child 10409 0972bf43e8fc
permissions -rw-r--r--
portal: combating the space-detection issue. what needs to be tweaked next is how far away objects are spawned. it should either be a trial&error adjustment or depend on the object's moving direction and the portal's angle in order to avoid issues with box collisions. if the spawn distance to the portal is just a fixed value (as it was before this patch) or a constant factor (it is now) it can be too big for "nice" portal angles (in tight gaps with still enough space, but -> denied) and too small for bad angles (box collision esp. on big objects like barrels -> denied)

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.\" .
.\" .
.TH "hedgewars" "6" "" "hedgewars" ""
.SH "NAME"
Hedgewars \- a free turn based strategy game
.SH "SYNOPSIS"
.
.B hedgewars
[\fIOPTIONS\fR]
.
.SH "DESCRIPTION"
Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time\-limited to ensure that players do not hold up the game with excessive thinking or moving.
.SH "OPTIONS"
.
.TP 
.BI \-style \ name
sets Qt GUI Style (qtconfig names). Example: \-style Oxygen
.
.SH "COPYRIGHT"
.
Copyright \(co 2004\-2008 Andrey Korotaev, Igor Ulyanov
.br 
This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
.