project_files/HedgewarsMobile/Entitlements-Development.plist
author sheepluva
Thu, 18 Aug 2011 00:14:43 +0200
changeset 5594 3ab68a93434b
parent 3356 3ae3fccb439e
permissions -rw-r--r--
portal: combating the space-detection issue. what needs to be tweaked next is how far away objects are spawned. it should either be a trial&error adjustment or depend on the object's moving direction and the portal's angle in order to avoid issues with box collisions. if the spawn distance to the portal is just a fixed value (as it was before this patch) or a constant factor (it is now) it can be too big for "nice" portal angles (in tight gaps with still enough space, but -> denied) and too small for bad angles (box collision esp. on big objects like barrels -> denied)

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>get-task-allow</key>
	<true/>
</dict>
</plist>