- Fix firepunch sprite direction when use in high jump
- Fix highjump double sprite issue introduced two revs ago
# Ports collection makefile for: hedgewars
# Date created: 31 January 2008
# Whom: Andrey Korotaev <unC0Rr@gmail.com>
#
# $FreeBSD$
#
PORTNAME= hedgewars
PORTVERSION= 0.9.2
CATEGORIES= games
MASTER_SITES= http://www.hedgewars.org/download/
DISTNAME= ${PORTNAME}-src-${PORTVERSION}
MAINTAINER= unC0Rr@gmail.com
COMMENT= Free Worms-like turn based strategy game
USE_BZIP2= yes
USE_SDL= sdl image ttf mixer net
USE_QT_VER= 4
QT_COMPONENTS= gui corelib network xml svg moc_build rcc_build
BUILD_DEPENDS+= fpc:${PORTSDIR}/lang/fpc \
${CMAKE}:${PORTSDIR}/devel/cmake
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
CMAKE?= ${LOCALBASE}/bin/cmake
CMAKE_ARGS= -DCMAKE_INSTALL_PREFIX:PATH=${PREFIX} \
-DCMAKE_CXX_COMPILER:STRING="${CXX}" \
-DCMAKE_CXX_FLAGS:STRING="${CXXFLAGS}"
do-configure:
cd ${WRKSRC} && ${SETENV} ${CONFIGURE_ENV} ${CMAKE} ${CMAKE_ARGS} .
.include <bsd.port.mk>