hedgewars/GL.h
author nemo
Wed, 06 Mar 2013 11:13:18 -0500
changeset 8675 3fb25201d303
parent 6891 ab9843957664
permissions -rw-r--r--
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.

#pragma once

#include <GL/gl.h>