stats implemented once again! refactoring complete \o/
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2009 Kristian Lehmann <email@thexception.net> * Copyright (c) 2009-2011 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef BGWIDGET_H#define BGWIDGET_H#include <QWidget>//#include <QGLWidget>#include <QPainter>#include <QTimer>#include <QPaintEvent>#include <QTime>#include <QPoint>#define SPRITE_MAX 12#define ANIMATION_INTERVAL 40class SpritePosition{public: SpritePosition(QWidget * parent, int sh); ~SpritePosition();private: float fX; float fY; float fXMov; float fYMov; int iAngle; QWidget * wParent; int iSpriteHeight;public: void move(); void reset(); QPoint pos(); int getAngle(); void init();};class BGWidget : public QWidget{ Q_OBJECTpublic: BGWidget(QWidget * parent); ~BGWidget(); void startAnimation(); void stopAnimation(); void init();private: QImage sprite; QTimer * timerAnimation; SpritePosition * spritePositions[SPRITE_MAX]; QImage * rotatedSprites[360];protected: void paintEvent(QPaintEvent * event);private slots: void animate();};#endif // BGWIDGET_H