- Header cleanup in game.cpp
- Page 'in game' to hide frontend interface during the game
/*
* Hedgewars, a worms-like game
* Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "netconnectedclient.h"
#include "netserver.h"
#include <QTcpServer>
#include <QTcpSocket>
#include <QStringList>
extern char delimeter;
HWConnectedClient::HWConnectedClient(HWNetServer* hwserver, QTcpSocket* client) :
readyToStart(false),
m_hwserver(hwserver),
m_client(client)
{
connect(client, SIGNAL(disconnected()), this, SLOT(ClientDisconnect()));
connect(client, SIGNAL(readyRead()), this, SLOT(ClientRead()));
}
HWConnectedClient::~HWConnectedClient()
{
}
void HWConnectedClient::ClientDisconnect()
{
emit(HWClientDisconnected(this));
}
void HWConnectedClient::ClientRead()
{
try {
while (m_client->canReadLine()) {
ParseLine(m_client->readLine().trimmed());
}
} catch(ShouldDisconnectException& e) {
m_client->close();
}
}
void HWConnectedClient::ParseLine(const QByteArray & line)
{
QString msg = QString::fromUtf8 (line.data(), line.size());
QStringList lst = msg.split(delimeter);
if(!lst.size())
{
qWarning("Net server: Bad message");
return;
}
if (lst[0] == "NICK") {
if(lst.size() < 2)
{
qWarning("Net server: Bad 'NICK' message");
return;
}
if(m_hwserver->haveNick(lst[1])) {
RawSendNet(QString("ERRONEUSNICKNAME"));
throw ShouldDisconnectException();
}
client_nick=lst[1];
RawSendNet(QString("CONNECTED"));
if(m_hwserver->isChiefClient(this)) {
RawSendNet(QString("CONFIGASKED"));
}
else {
RawSendNet(QString("SLAVE"));
// send teams
QList<QStringList> team_conf=m_hwserver->getTeamsConfig();
for(QList<QStringList>::iterator tmit=team_conf.begin(); tmit!=team_conf.end(); ++tmit) {
RawSendNet(QString("ADDTEAM:")+delimeter+tmit->join(QString(delimeter)));
}
// send config
QMap<QString, QStringList> conf=m_hwserver->getGameCfg();
for(QMap<QString, QStringList>::iterator it=conf.begin(); it!=conf.end(); ++it) {
RawSendNet(QString("CONFIG_PARAM")+delimeter+it.key()+delimeter+it.value().join(QString(delimeter)));
}
}
m_hwserver->sendNicks(this);
m_hwserver->sendOthers(this, QString("JOINED")+delimeter+client_nick);
return;
}
if(client_nick=="")
{
qWarning(QString("Net server: Message from unnamed client: '%1'").arg(msg).toAscii().data());
return;
}
if (lst[0]=="START:") {
readyToStart=true;
if(m_hwserver->shouldStart(this)) {
// start
m_hwserver->sendAll("RUNGAME");
m_hwserver->resetStart();
}
return;
}
if(lst[0]=="HHNUM") {
if (lst.size()<4) {
qWarning((QString("Net server: Bad 'HHNUM' message: ")+msg+" size="+QString("%1").arg(lst.size())).toAscii().data());
return;
}
if(!m_hwserver->isChiefClient(this))
{
return; // permission denied
}
const QString confstr=lst[0]+"+"+lst[1]+"+"+lst[2];
QMap<QString, QStringList>::iterator it=m_hwserver->m_gameCfg.find(confstr);
int oldTeamHHNum = it==m_hwserver->m_gameCfg.end() ? 0 : it.value()[0].toUInt();
int newTeamHHNum = lst[3].toUInt();
m_hwserver->hhnum+=newTeamHHNum-oldTeamHHNum;
// create CONFIG_PARAM to save HHNUM at server from lst
lst=QStringList("CONFIG_PARAM") << confstr << lst[3];
m_hwserver->sendOthers(this, lst.join(QString(delimeter)));
return;
}
if(lst[0]=="CONFIG_PARAM") {
if (lst.size()<3) {
qWarning((QString("Net server: Bad 'CONFIG_PARAM' message: ")+msg).toAscii().data());
return;
}
if(!m_hwserver->isChiefClient(this))
{
return; // permission denied
}
else m_hwserver->m_gameCfg[lst[1]]=lst.mid(2);
}
if(lst[0]=="ADDTEAM:") {
if(lst.size() < 14)
{
qWarning("Net server: Bad 'ADDTEAM' message");
return;
}
lst.pop_front();
// add team ID
static unsigned int netTeamID=0;
lst.insert(1, QString::number(++netTeamID));
// hedgehogs num count
int maxAdd=18-m_hwserver->hhnum;
if (maxAdd<=0)
{
qWarning("Net server: 'ADDTEAM' message: rejecting");
return; // reject command
}
int toAdd=maxAdd<4 ? maxAdd : 4;
m_hwserver->hhnum+=toAdd;
// hedgehogs num config
QString hhnumCfg=QString("CONFIG_PARAM%1HHNUM+%2+%3%1%4").arg(delimeter).arg(lst[0])\
.arg(netTeamID)\
.arg(toAdd);
// creating color config for new team
QString colorCfg=QString("CONFIG_PARAM%1TEAM_COLOR+%2+%3%1%4").arg(delimeter).arg(lst[0])\
.arg(netTeamID)\
.arg(lst.takeAt(2));
m_hwserver->m_gameCfg[colorCfg.split(delimeter)[1]]=colorCfg.split(delimeter).mid(2);
m_hwserver->m_gameCfg[hhnumCfg.split(delimeter)[1]]=hhnumCfg.split(delimeter).mid(2);
m_teamsCfg.push_back(lst);
m_hwserver->sendOthers(this, QString("ADDTEAM:")+delimeter+lst.join(QString(delimeter)));
RawSendNet(QString("TEAM_ACCEPTED%1%2%1%3").arg(delimeter).arg(lst[0]).arg(lst[1]));
m_hwserver->sendAll(colorCfg);
m_hwserver->sendAll(hhnumCfg);
return;
}
if(lst[0]=="REMOVETEAM:") {
if(lst.size() < 2)
{
qWarning("Net server: Bad 'REMOVETEAM' message");
return;
}
for(QMap<QString, QStringList>::iterator it=m_hwserver->m_gameCfg.begin(); it!=m_hwserver->m_gameCfg.end(); ++it)
{
QStringList hhTmpList=it.key().split('+');
if(hhTmpList[0] == "HHNUM")
{
if(hhTmpList[1]==lst[1])
{
m_hwserver->hhnum-=it.value()[0].toUInt();
break;
}
}
}
unsigned int netID=removeTeam(lst[1]);
m_hwserver->sendOthers(this, QString("REMOVETEAM:")+delimeter+lst[1]+delimeter+QString::number(netID));
return;
}
m_hwserver->sendOthers(this, msg);
}
unsigned int HWConnectedClient::removeTeam(const QString& tname)
{
unsigned int netID=0;
for(QList<QStringList>::iterator it=m_teamsCfg.begin(); it!=m_teamsCfg.end(); ++it) {
if((*it)[0]==tname) {
netID=(*it)[1].toUInt();
m_teamsCfg.erase(it);
break;
}
}
return netID;
}
QList<QStringList> HWConnectedClient::getTeamNames() const
{
return m_teamsCfg;
}
void HWConnectedClient::RawSendNet(const QString & str)
{
RawSendNet(str.toUtf8());
}
void HWConnectedClient::RawSendNet(const QByteArray & buf)
{
m_client->write(buf);
m_client->write("\n", 1);
}
QString HWConnectedClient::getClientNick() const
{
return client_nick;
}
bool HWConnectedClient::isReady() const
{
return readyToStart;
}
QString HWConnectedClient::getHedgehogsDescription() const
{
return QString();//pclent_team->TeamGameConfig(65535, 4, 100, true).join((QString)delimeter);
}