- Header cleanup in game.cpp
- Page 'in game' to hide frontend interface during the game
/*
* Hedgewars, a worms-like game
* Copyright (c) 2007 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef _NET_WWWSERVER_INCLUDED
#define _NET_WWWSERVER_INCLUDED
#include <QObject>
#include "netregister.h"
class QHttp;
class QTimer;
class HWNetWwwServer : public HWNetRegisterServer
{
Q_OBJECT
public:
HWNetWwwServer(QObject *parent, const QString & descr, quint16 port);
public slots:
void unregister();
private slots:
void onClientRead(int id, bool error);
void updateInList();
private:
QHttp * http;
QTimer * timer;
QString servid, servkey;
bool destroyPosted;
int destroyPostId;
};
#endif // _NET_WWWSERVER_INCLUDED