QTfrontend/net/netudpserver.h
author unc0rr
Fri, 17 Feb 2012 15:35:20 +0400
changeset 6697 4a04c02bc8c3
parent 6616 f77bb02b669f
child 6700 e04da46ee43c
permissions -rw-r--r--
Use queued signal-slot connections with HWNet class

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2007-2008 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2008-2011 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _NET_UDPSERVER_INCLUDED
#define _NET_UDPSERVER_INCLUDED

#include <QObject>
#include "netregister.h"

class QUdpSocket;

class HWNetUdpServer : public HWNetRegisterServer
{
        Q_OBJECT

    public:
        HWNetUdpServer(QObject *parent, const QString & descr, quint16 port);

    public slots:
        void unregister();

    private slots:
        void onClientRead();

    private:
        QUdpSocket* pUdpSocket;
        QString m_descr;
};

#endif // _NET_UDPSERVER_INCLUDED