team selection completely refactored, now has animation and more performance
use a semi transparent black background color (on powerful devices)
other smaller improvements and bugfixes
{-# LANGUAGE OverloadedStrings #-}
module HWProtoInRoomState where
import qualified Data.Foldable as Foldable
import qualified Data.Map as Map
import Data.Sequence(Seq, (|>), (><), fromList, empty)
import Data.List
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import Control.Monad
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
import Utils
import HandlerUtils
import RoomsAndClients
handleCmd_inRoom :: CmdHandler
handleCmd_inRoom ["CHAT", msg] = do
n <- clientNick
s <- roomOthersChans
return [AnswerClients s ["CHAT", n, msg]]
handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]
handleCmd_inRoom ("CFG" : paramName : paramStrs)
| null paramStrs = return [ProtocolError "Empty config entry"]
| otherwise = do
chans <- roomOthersChans
cl <- thisClient
if isMaster cl then
return [
ModifyRoom (\r -> r{params = Map.insert paramName paramStrs (params r)}),
AnswerClients chans ("CFG" : paramName : paramStrs)]
else
return [ProtocolError "Not room master"]
handleCmd_inRoom ("ADD_TEAM" : name : color : grave : fort : voicepack : flag : difStr : hhsInfo)
| length hhsInfo /= 16 = return [ProtocolError "Corrupted hedgehogs info"]
| otherwise = do
(ci, rnc) <- ask
r <- thisRoom
clNick <- clientNick
clChan <- thisClientChans
othersChans <- roomOthersChans
return $
if not . null . drop 5 $ teams r then
[Warning "too many teams"]
else if canAddNumber r <= 0 then
[Warning "too many hedgehogs"]
else if isJust $ findTeam r then
[Warning "There's already a team with same name in the list"]
else if gameinprogress r then
[Warning "round in progress"]
else if isRestrictedTeams r then
[Warning "restricted"]
else
[ModifyRoom (\r -> r{teams = teams r ++ [newTeam ci clNick r]}),
ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = color}),
AnswerClients clChan ["TEAM_ACCEPTED", name],
AnswerClients othersChans $ teamToNet $ newTeam ci clNick r,
AnswerClients othersChans ["TEAM_COLOR", name, color]
]
where
canAddNumber r = 48 - (sum . map hhnum $ teams r)
findTeam = find (\t -> name == teamname t) . teams
newTeam ci clNick r = (TeamInfo ci clNick name color grave fort voicepack flag difficulty (newTeamHHNum r) (hhsList hhsInfo))
difficulty = case B.readInt difStr of
Just (i, t) | B.null t -> fromIntegral i
otherwise -> 0
hhsList [] = []
hhsList [_] = error "Hedgehogs list with odd elements number"
hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
newTeamHHNum r = min 4 (canAddNumber r)
handleCmd_inRoom ["REMOVE_TEAM", name] = do
(ci, rnc) <- ask
r <- thisRoom
clNick <- clientNick
let maybeTeam = findTeam r
let team = fromJust maybeTeam
return $
if isNothing $ findTeam r then
[Warning "REMOVE_TEAM: no such team"]
else if clNick /= teamowner team then
[ProtocolError "Not team owner!"]
else
[RemoveTeam name,
ModifyClient
(\c -> c{
teamsInGame = teamsInGame c - 1,
clientClan = if teamsInGame c == 1 then undefined else anotherTeamClan ci r
})
]
where
anotherTeamClan ci = teamcolor . fromJust . find (\t -> teamownerId t == ci) . teams
findTeam = find (\t -> name == teamname t) . teams
handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
cl <- thisClient
others <- roomOthersChans
r <- thisRoom
let maybeTeam = findTeam r
let team = fromJust maybeTeam
return $
if not $ isMaster cl then
[ProtocolError "Not room master"]
else if hhNumber < 1 || hhNumber > 8 || isNothing maybeTeam || hhNumber > (canAddNumber r) + (hhnum team) then
[]
else
[ModifyRoom $ modifyTeam team{hhnum = hhNumber},
AnswerClients others ["HH_NUM", teamName, B.pack $ show hhNumber]]
where
hhNumber = case B.readInt numberStr of
Just (i, t) | B.null t -> fromIntegral i
otherwise -> 0
findTeam = find (\t -> teamName == teamname t) . teams
canAddNumber = (-) 48 . sum . map hhnum . teams
handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
cl <- thisClient
others <- roomOthersChans
r <- thisRoom
let maybeTeam = findTeam r
let team = fromJust maybeTeam
return $
if not $ isMaster cl then
[ProtocolError "Not room master"]
else if isNothing maybeTeam then
[]
else
[ModifyRoom $ modifyTeam team{teamcolor = newColor},
AnswerClients others ["TEAM_COLOR", teamName, newColor],
ModifyClient2 (teamownerId team) (\c -> c{clientClan = newColor})]
where
findTeam = find (\t -> teamName == teamname t) . teams
handleCmd_inRoom ["TOGGLE_READY"] = do
cl <- thisClient
chans <- roomClientsChans
return [
ModifyClient (\c -> c{isReady = not $ isReady cl}),
ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
AnswerClients chans [if isReady cl then "NOT_READY" else "READY", nick cl]
]
handleCmd_inRoom ["START_GAME"] = do
cl <- thisClient
r <- thisRoom
chans <- roomClientsChans
if isMaster cl && (playersIn r == readyPlayers r) && (not $ gameinprogress r) then
if enoughClans r then
return [
ModifyRoom
(\r -> r{
gameinprogress = True,
roundMsgs = empty,
leftTeams = [],
teamsAtStart = teams r}
),
AnswerClients chans ["RUN_GAME"]
]
else
return [Warning "Less than two clans!"]
else
return []
where
enoughClans = not . null . drop 1 . group . map teamcolor . teams
handleCmd_inRoom ["EM", msg] = do
cl <- thisClient
r <- thisRoom
chans <- roomOthersChans
if (teamsInGame cl > 0) && isLegal then
return $ (AnswerClients chans ["EM", msg]) : [ModifyRoom (\r -> r{roundMsgs = roundMsgs r |> msg}) | not isKeepAlive]
else
return []
where
(isLegal, isKeepAlive) = checkNetCmd msg
handleCmd_inRoom ["ROUNDFINISHED"] = do
cl <- thisClient
r <- thisRoom
chans <- roomClientsChans
if isMaster cl && (gameinprogress r) then
return $ (ModifyRoom
(\r -> r{
gameinprogress = False,
readyPlayers = 0,
roundMsgs = empty,
leftTeams = [],
teamsAtStart = []}
))
: UnreadyRoomClients
: answerRemovedTeams chans r
else
return []
where
answerRemovedTeams chans = map (\t -> AnswerClients chans ["REMOVE_TEAM", t]) . leftTeams
handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
cl <- thisClient
return $
if not $ isMaster cl then
[ProtocolError "Not room master"]
else
[ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]
handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
cl <- thisClient
return $
if not $ isMaster cl then
[ProtocolError "Not room master"]
else
[ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]
{-
handleCmd_inRoom clID clients rooms ["KICK", kickNick] =
[KickRoomClient kickID | isMaster client && not noSuchClient && (kickID /= clID) && (roomID client == roomID kickClient)]
where
client = clients IntMap.! clID
maybeClient = Foldable.find (\cl -> kickNick == nick cl) clients
noSuchClient = isNothing maybeClient
kickClient = fromJust maybeClient
kickID = clientUID kickClient
handleCmd_inRoom clID clients _ ["TEAMCHAT", msg] =
[AnswerSameClan ["EM", engineMsg]]
where
client = clients IntMap.! clID
engineMsg = toEngineMsg $ 'b' : ((nick client) ++ "(team): " ++ msg ++ "\x20\x20")
-}
handleCmd_inRoom _ = return [ProtocolError "Incorrect command (state: in room)"]