QTfrontend/drawmapscene.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 17 Sep 2018 22:37:47 +0200
changeset 13819 4ed202f0428e
parent 13236 ef1393c6bd12
child 13931 6c8d4e140f27
permissions -rw-r--r--
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <QGraphicsSceneMouseEvent>
#include <QGraphicsPathItem>
#include <QtEndian>
#include <QDebug>
#include <QTransform>
#include <math.h>

#include "drawmapscene.h"

#define DRAWN_MAP_COLOR_LAND (Qt::yellow)
#define DRAWN_MAP_COLOR_CURSOR_PEN (Qt::green)
#define DRAWN_MAP_COLOR_CURSOR_ERASER (Qt::red)

template <class T> T sqr(const T & x)
{
    return x*x;
}

DrawMapScene::DrawMapScene(QObject *parent) :
    QGraphicsScene(parent),
    m_pen(DRAWN_MAP_COLOR_LAND),
    m_brush(DRAWN_MAP_COLOR_LAND),
    m_cursor(new QGraphicsEllipseItem(-5, -5, 5, 5))
{
    setSceneRect(0, 0, 4096, 2048);

    QLinearGradient gradient(0, 0, 0, 2048);
    gradient.setColorAt(0, QColor(60, 60, 155));
    gradient.setColorAt(1, QColor(155, 155, 60));

    m_eraser = QBrush(gradient);
    setBackgroundBrush(m_eraser);
    m_isErasing = false;

    m_pathType = Polyline;

    m_pen.setWidth(DRAWN_MAP_BRUSH_SIZE_START);
    m_pen.setJoinStyle(Qt::RoundJoin);
    m_pen.setCapStyle(Qt::RoundCap);
    m_currPath = 0;

    m_isCursorShown = false;
    QPen cursorPen = QPen(DRAWN_MAP_COLOR_CURSOR_PEN);
    cursorPen.setJoinStyle(Qt::RoundJoin);
    cursorPen.setCapStyle(Qt::RoundCap);
    cursorPen.setWidth(brushSize());
    m_cursor->setPen(cursorPen);
    m_cursor->setZValue(1);
}

void DrawMapScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    if(m_currPath && (mouseEvent->buttons() & Qt::LeftButton))
    {
        QPainterPath path = m_currPath->path();
        QPointF currentPos = mouseEvent->scenePos();

        if(mouseEvent->modifiers() & Qt::ControlModifier)
            currentPos = putSomeConstraints(paths.first().initialPoint, currentPos);

        switch (m_pathType)
        {
        case Polyline:
            if(mouseEvent->modifiers() & Qt::ControlModifier)
            {
                int c = path.elementCount();
                path.setElementPositionAt(c - 1, currentPos.x(), currentPos.y());

            }
            else
            {
                path.lineTo(currentPos);
                paths.first().points.append(mouseEvent->scenePos().toPoint());
            }
            break;
        case Rectangle: {
            path = QPainterPath();
            QPointF p1 = paths.first().initialPoint;
            QPointF p2 = currentPos;
            path.moveTo(p1);
            path.lineTo(p1.x(), p2.y());
            path.lineTo(p2);
            path.lineTo(p2.x(), p1.y());
            path.lineTo(p1);
            break;
            }
        case Ellipse: {
            path = QPainterPath();
            QList<QPointF> points = makeEllipse(paths.first().initialPoint, currentPos);
            path.addPolygon(QPolygonF(QVector<QPointF>::fromList(points)));
            break;
        }
        }

        m_currPath->setPath(path);

        emit pathChanged();
    }

    if(!m_isCursorShown)
        showCursor();
    m_cursor->setPos(mouseEvent->scenePos());
}

void DrawMapScene::mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    m_currPath = addPath(QPainterPath(), m_pen);

    QPainterPath path = m_currPath->path();
    QPointF p = mouseEvent->scenePos();
    p += QPointF(0.01, 0.01);
    path.moveTo(p);
    path.lineTo(mouseEvent->scenePos());

    PathParams params;
    params.width = serializePenWidth(brushSize());
    params.erasing = m_isErasing;
    params.initialPoint = mouseEvent->scenePos().toPoint();
    params.points = QList<QPoint>() << params.initialPoint;
    paths.prepend(params);
    m_currPath->setPath(path);

    emit pathChanged();
}

void DrawMapScene::mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    if (m_currPath)
    {
        QPointF currentPos = mouseEvent->scenePos();

        if(mouseEvent->modifiers() & Qt::ControlModifier)
            currentPos = putSomeConstraints(paths.first().initialPoint, currentPos);

        switch (m_pathType)
        {
        case Polyline: {
            QPainterPath path = m_currPath->path();
            path.lineTo(mouseEvent->scenePos());
            paths.first().points.append(currentPos.toPoint());
            m_currPath->setPath(path);
            simplifyLast();
            break;
        }
        case Rectangle: {
            QPoint p1 = paths.first().initialPoint;
            QPoint p2 = currentPos.toPoint();
            QList<QPoint> rpoints;
            rpoints << p1 << QPoint(p1.x(), p2.y()) << p2 << QPoint(p2.x(), p1.y()) << p1;
            paths.first().points = rpoints;
            break;
        }
        case Ellipse:
            QPoint p1 = paths.first().initialPoint;
            QPoint p2 = currentPos.toPoint();
            QList<QPointF> points = makeEllipse(p1, p2);
            QList<QPoint> epoints;
            foreach(const QPointF & p, points)
                epoints.append(p.toPoint());
            paths.first().points = epoints;
            break;
        }

        m_currPath = 0;

        emit pathChanged();
    }
}

void DrawMapScene::setBrushSize(int newBrushSize)
{
    if(newBrushSize > DRAWN_MAP_BRUSH_SIZE_MAX)
        newBrushSize = DRAWN_MAP_BRUSH_SIZE_MAX;
    if(newBrushSize < DRAWN_MAP_BRUSH_SIZE_MIN)
        newBrushSize = DRAWN_MAP_BRUSH_SIZE_MIN;

    m_pen.setWidth(newBrushSize);
    QPen cursorPen = m_cursor->pen();
    cursorPen.setWidth(m_pen.width());
    m_cursor->setPen(cursorPen);
    if(m_currPath)
    {
        m_currPath->setPen(m_pen);
        paths.first().width = serializePenWidth(m_pen.width());
    }

    emit brushSizeChanged(newBrushSize);
}

int DrawMapScene::brushSize()
{
    return m_pen.width();
}

void DrawMapScene::wheelEvent(QGraphicsSceneWheelEvent * wheelEvent)
{
    int b = brushSize();
    if(wheelEvent->delta() > 0)
        setBrushSize(b + DRAWN_MAP_BRUSH_SIZE_STEP);
    else if(wheelEvent->delta() < 0 && b >= DRAWN_MAP_BRUSH_SIZE_MIN)
        setBrushSize(b - DRAWN_MAP_BRUSH_SIZE_STEP);
}

void DrawMapScene::showCursor()
{
    if(!m_isCursorShown)
        addItem(m_cursor);

    m_isCursorShown = true;
}

void DrawMapScene::hideCursor()
{
    if(m_isCursorShown)
        removeItem(m_cursor);

    m_isCursorShown = false;
}

void DrawMapScene::undo()
{
    // cursor is a part of items()
    if(m_isCursorShown)
        return;

    if(paths.size())
    {
        removeItem(items().first());
        paths.removeFirst();

        emit pathChanged();
    }
    else if(oldItems.size())
    {
        while(oldItems.size())
            addItem(oldItems.takeFirst());
        paths = oldPaths;

        emit pathChanged();
    }
}

void DrawMapScene::clearMap()
{
    // cursor is a part of items()
    if(m_isCursorShown)
        return;

    // don't clear if already cleared
    if(!items().size())
        return;

    m_specialPoints.clear();
    oldItems.clear();

    // do this since clear() would _destroy_ all items
    for(int i = paths.size() - 1; i >= 0; --i)
    {
        oldItems.push_front(items().first());
        removeItem(items().first());
    }

    items().clear();

    oldPaths = paths;

    paths.clear();

    emit pathChanged();
}


void DrawMapScene::setErasing(bool erasing)
{
    m_isErasing = erasing;
    QPen cursorPen = m_cursor->pen();
    if(erasing) {
        m_pen.setBrush(m_eraser);
        cursorPen.setColor(DRAWN_MAP_COLOR_CURSOR_ERASER);
    } else {
        m_pen.setBrush(m_brush);
        cursorPen.setColor(DRAWN_MAP_COLOR_CURSOR_PEN);
    }
    m_cursor->setPen(cursorPen);
}

QByteArray DrawMapScene::encode()
{
    QByteArray b(m_specialPoints);

    for(int i = paths.size() - 1; i >= 0; --i)
    {
        int cnt = 0;
        PathParams params = paths.at(i);
        foreach(QPoint point, params.points)
        {
            qint16 px = qToBigEndian((qint16)point.x());
            qint16 py = qToBigEndian((qint16)point.y());
            quint8 flags = 0;
            if(!cnt)
            {
                flags = 0x80 + params.width;
                if(params.erasing) flags |= 0x40;
            }
            b.append((const char *)&px, 2);
            b.append((const char *)&py, 2);
            b.append((const char *)&flags, 1);

            ++cnt;
        }

    }

    return b;
}

void DrawMapScene::decode(QByteArray data)
{
    hideCursor();

    // Remember erasing mode
    bool erasing = m_isErasing;

    // Use seperate for decoding the map, don't mess with the user pen
    QPen load_pen = QPen(m_pen);

    oldItems.clear();
    oldPaths.clear();
    clear();
    paths.clear();
    m_specialPoints.clear();

    PathParams params;

    bool isSpecial = true;

    while(data.size() >= 5)
    {
        qint16 px = qFromBigEndian(*(qint16 *)data.data());
        data.remove(0, 2);
        qint16 py = qFromBigEndian(*(qint16 *)data.data());
        data.remove(0, 2);
        quint8 flags = *(quint8 *)data.data();
        data.remove(0, 1);
        //qDebug() << px << py;
        if(flags & 0x80)
        {
            isSpecial = false;

            if(params.points.size())
            {
                addPath(pointsToPath(params.points), load_pen);

                paths.prepend(params);

                params.points.clear();
            }

            quint8 penWidth = flags & 0x3f;
            load_pen.setWidth(deserializePenWidth(penWidth));
            params.erasing = flags & 0x40;
            if(params.erasing)
                load_pen.setBrush(m_eraser);
            else
                load_pen.setBrush(m_brush);
            params.width = penWidth;
        } else
            if(isSpecial)
            {
                QPainterPath path;
                path.addEllipse(QPointF(px, py), 10, 10);

                addPath(path);

                qint16 x = qToBigEndian(px);
                qint16 y = qToBigEndian(py);
                m_specialPoints.append((const char *)&x, 2);
                m_specialPoints.append((const char *)&y, 2);
                m_specialPoints.append((const char *)&flags, 1);
            }

        if(!isSpecial)
            params.points.append(QPoint(px, py));
    }

    if(params.points.size())
    {
        addPath(pointsToPath(params.points), load_pen);
        paths.prepend(params);
    }

    emit pathChanged();

    // Restore erasing mode
    setErasing(erasing);
}

void DrawMapScene::simplifyLast()
{
    if(!paths.size()) return;

    QList<QPoint> points = paths.at(0).points;

    QPoint prevPoint = points.first();
    int i = 1;
    while(i < points.size())
    {
        if( ((i != points.size() - 1) || (prevPoint == points[i]))
                && (sqr(prevPoint.x() - points[i].x()) + sqr(prevPoint.y() - points[i].y()) < 1000)
          )
            points.removeAt(i);
        else
        {
            prevPoint = points[i];
            ++i;
        }
    }

    paths[0].points = points;


    // redraw path
    {
        QGraphicsPathItem * pathItem = static_cast<QGraphicsPathItem *>(items()[m_isCursorShown ? 1 : 0]);
        pathItem->setPath(pointsToPath(paths[0].points));
    }
}

int DrawMapScene::pointsCount()
{
    int cnt = 0;
    foreach(PathParams p, paths)
        cnt += p.points.size();

    return cnt;
}

QPainterPath DrawMapScene::pointsToPath(const QList<QPoint> points)
{
    QPainterPath path;

    if(points.size())
    {
        QPointF p = points[0] + QPointF(0.01, 0.01);
        path.moveTo(p);

        foreach(QPoint p, points)
        path.lineTo(p);
    }

    return path;
}

quint8 DrawMapScene::serializePenWidth(int width)
{
    return (width - 6) / 10;
}

int DrawMapScene::deserializePenWidth(quint8 width)
{
    return width * 10 + 6;
}

void DrawMapScene::setPathType(PathType pathType)
{
    m_pathType = pathType;
}

QList<QPointF> DrawMapScene::makeEllipse(const QPointF &center, const QPointF &corner)
{
    QList<QPointF> l;
    qreal rx = qAbs(center.x() - corner.x());
    qreal ry = qAbs(center.y() - corner.y());
    qreal r = qMax(rx, ry);

    if(r < 4)
    {
        l.append(center);
    } else
    {
        qreal angleDelta = qMax(static_cast<qreal> (0.1), qMin(static_cast<qreal> (0.7), 120 / r));
        for(qreal angle = 0.0; angle < 2*M_PI; angle += angleDelta)
            l.append(center + QPointF(rx * cos(angle), ry * sin(angle)));
        l.append(l.first());
    }

    return l;
}

QPointF DrawMapScene::putSomeConstraints(const QPointF &initialPoint, const QPointF &point)
{
    QPointF vector = point - initialPoint;

    for(int angle = 0; angle < 180; angle += 15)
    {
        QTransform transform;
        transform.rotate(angle);

        QPointF rotated = transform.map(vector);

        if(rotated.x() == 0) return point;
        if(qAbs(rotated.y() / rotated.x()) < 0.05) return initialPoint + transform.inverted().map(QPointF(rotated.x(), 0));
    }

    return point;
}

void DrawMapScene::optimize()
{
    if(!paths.size()) return;

    // break paths into segments
    Paths pth;

    foreach(const PathParams & pp, paths)
    {
        int l = pp.points.size();

        if(l == 1)
        {
            pth.prepend(pp);
        } else
        {
            for(int i = l - 2; i >= 0; --i)
            {
                PathParams p = pp;
                p.points = QList<QPoint>() << p.points[i] << p.points[i + 1];
                pth.prepend(pp);
            }
        }
    }

    // clear the scene
    oldItems.clear();
    oldPaths.clear();
    clear();
    paths.clear();
    m_specialPoints.clear();

    // render the result
    foreach(const PathParams & p, pth)
    {
        if(p.erasing)
            m_pen.setBrush(m_eraser);
        else
            m_pen.setBrush(m_brush);

        m_pen.setWidth(deserializePenWidth(p.width));

        addPath(pointsToPath(p.points), m_pen);
    }

    emit pathChanged();
}