Easier back jumps in Basic Movement Training (fixes
bug #692)
The explanation of Back Jumping (2/2) has been simplified
and the "hard" part has been made easier by lowering the girders.
The original idea was that I wanted to force players to learn
how to jump higher by delaying the 2nd backspace keypress.
But this turned out that this section was too unfair and we have
lost at least one player due to rage-quitting, according to feedback.
{-
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\-}
{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where
import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HWProtoChecker
import HandlerUtils
import RoomsAndClients
import Utils
import Consts
handleCmd, handleCmd_loggedin :: CmdHandler
handleCmd ["PING"] = answerClient ["PONG"]
handleCmd ("QUIT" : xs) = return [ByeClient msg]
where
-- "User quit: " is a special string parsed by frontend, do not localize.
-- It denotes when the /quit command has been used with message parameter.
-- "bye" is also a special string.
msg = if not $ null xs then "User quit: " `B.append` (head xs) else "bye"
handleCmd ["PONG"] = do
cl <- thisClient
if pingsQueue cl == 0 then
return [ProtocolError "Protocol violation"]
else
return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]
handleCmd cmd = do
(ci, irnc) <- ask
let cl = irnc `client` ci
if logonPassed cl then
if isChecker cl then
handleCmd_checker cmd
else
handleCmd_loggedin cmd
else
handleCmd_NotEntered cmd
handleCmd_loggedin ["CMD", parameters] = uncurry h $ extractParameters parameters
where
h "DELEGATE" n | not $ B.null n = handleCmd ["DELEGATE", n]
h "SAVEROOM" n | not $ B.null n = handleCmd ["SAVEROOM", n]
h "LOADROOM" n | not $ B.null n = handleCmd ["LOADROOM", n]
h "SAVE" n | not $ B.null n = let (sn, ln) = B.break (== ' ') n in if B.null ln then return [] else handleCmd ["SAVE", sn, B.tail ln]
h "DELETE" n | not $ B.null n = handleCmd ["DELETE", n]
h "STATS" _ = handleCmd ["STATS"]
h "PART" m | not $ B.null m = handleCmd ["PART", m]
| otherwise = handleCmd ["PART"]
h "QUIT" m | not $ B.null m = handleCmd ["QUIT", m]
| otherwise = handleCmd ["QUIT"]
h "RND" p = handleCmd ("RND" : B.words p)
h "GLOBAL" p = serverAdminOnly $ do
rnc <- liftM snd ask
let chans = map (sendChan . client rnc) $ allClients rnc
return [AnswerClients chans ["CHAT", nickGlobal, p]]
h "WATCH" f = return [QueryReplay f]
h "FIX" _ = handleCmd ["FIX"]
h "UNFIX" _ = handleCmd ["UNFIX"]
h "GREETING" msg = handleCmd ["GREETING", msg]
h "CALLVOTE" msg | B.null msg = handleCmd ["CALLVOTE"]
| otherwise = let (c, p) = extractParameters msg in
if B.null p then handleCmd ["CALLVOTE", c] else handleCmd ["CALLVOTE", c, p]
h "VOTE" msg | not $ B.null msg = handleCmd ["VOTE", upperCase msg]
| otherwise = handleCmd ["VOTE", ""]
h "FORCE" msg | not $ B.null msg = handleCmd ["VOTE", upperCase msg, "FORCE"]
| otherwise = handleCmd ["VOTE", "", "FORCE"]
h "VOTE" msg | not $ B.null msg = handleCmd ["VOTE", upperCase msg]
h "FORCE" msg | not $ B.null msg = handleCmd ["VOTE", upperCase msg, "FORCE"]
h "MAXTEAMS" n | not $ B.null n = handleCmd ["MAXTEAMS", n]
h "INFO" n | not $ B.null n = handleCmd ["INFO", n]
h "HELP" _ = handleCmd ["HELP"]
h "RESTART_SERVER" "YES" = handleCmd ["RESTART_SERVER"]
h "REGISTERED_ONLY" _ = serverAdminOnly $ do
cl <- thisClient
return
[ModifyServerInfo(\s -> s{isRegisteredUsersOnly = not $ isRegisteredUsersOnly s})
-- TODO: Say whether 'registered only' state is on or off
, AnswerClients [sendChan cl] ["CHAT", nickServer, loc "'Registered only' state toggled."]
]
h "SUPER_POWER" _ = serverAdminOnly $ do
cl <- thisClient
return
[ModifyClient (\c -> c{hasSuperPower = True})
, AnswerClients [sendChan cl] ["CHAT", nickServer, loc "Super power activated."]
]
h _ _ = return [Warning $ loc "Unknown command or invalid parameters. Say '/help' in chat for a list of commands." ]
extractParameters p = let (a, b) = B.break (== ' ') p in (upperCase a, B.dropWhile (== ' ') b)
handleCmd_loggedin ["INFO", asknick] = do
(_, rnc) <- ask
maybeClientId <- clientByNick asknick
isAdminAsking <- liftM isAdministrator thisClient
let noSuchClient = isNothing maybeClientId
let clientId = fromJust maybeClientId
let cl = rnc `client` fromJust maybeClientId
let roomId = clientRoom rnc clientId
let clRoom = room rnc roomId
let roomMasterSign = if isMaster cl then "+" else ""
let adminSign = if isAdministrator cl then "@" else ""
let rInfo = if roomId /= lobbyId then B.concat [adminSign, roomMasterSign, loc "room", " ", name clRoom] else adminSign `B.append` (loc "lobby")
let roomStatus = if isJust $ gameInfo clRoom then
if teamsInGame cl > 0 then (loc "(playing)") else (loc "(spectating)")
else
""
let hostStr = if isAdminAsking then host cl else B.empty
if noSuchClient then
answerClient [ "CHAT", nickServer, loc "Player is not online." ]
else
answerClient [
"INFO",
nick cl,
B.concat ["[", hostStr, "]"],
protoNumber2ver $ clientProto cl,
B.concat ["[", rInfo, "]", roomStatus]
]
handleCmd_loggedin cmd = do
(ci, rnc) <- ask
if clientRoom rnc ci == lobbyId then
handleCmd_lobby cmd
else
handleCmd_inRoom cmd