Easier back jumps in Basic Movement Training (fixes
bug #692)
The explanation of Back Jumping (2/2) has been simplified
and the "hard" part has been made easier by lowering the girders.
The original idea was that I wanted to force players to learn
how to jump higher by delaying the 2nd backspace keypress.
But this turned out that this section was too unfair and we have
lost at least one player due to rage-quitting, according to feedback.
{-# LANGUAGE OverloadedStrings #-}
module Confuse where
import Numeric
import Data.Char
import Control.Monad
import qualified Data.ByteString as B
import qualified Data.ByteString.UTF8 as UTF8
import qualified Data.Map as Map
hx :: [Char] -> String
hx cs = let ch = (chr . fst . last . readHex $ cs) in
case ch of
'\'' -> "''"
'\\' -> "\\\\"
c -> c : []
conv :: String -> B.ByteString
conv s = B.concat ["('", UTF8.fromString i, "', '", UTF8.fromString r, "')"]
where
i :: String
i = hx s
r :: String
r = concatMap hx . words . takeWhile ((/=) ';') . tail $ dropWhile ((/=) '\t') s
convRules :: (B.ByteString, [B.ByteString]) -> B.ByteString
convRules (a, b) = B.concat ["<reset>", u a, "</reset>\n<s>", B.concat $ map u b, "</s>"]
where
u a = B.concat ["\\","u",a]
toPair :: String -> (B.ByteString, [B.ByteString])
toPair s = (UTF8.fromString $ takeWhile isHexDigit s, map UTF8.fromString . words . takeWhile ((/=) ';') . tail $ dropWhile ((/=) '\t') s)
main = do
ll <- liftM (filter (isHexDigit . head) . filter (not . null) . lines) $ readFile "confusables.txt"
B.writeFile "rules.txt" . B.intercalate "\n" . map convRules . Map.toList . Map.fromList . filter notTooLong . filter fits16bit . map toPair $ ll
where
notTooLong = (>) 6 . length . snd
fits16bit (a, b) = let f = (>) 5 . B.length in all f $ a:b