misc/liblua/lualib.h
author Wuzzy <Wuzzy2@mail.ru>
Fri, 09 Mar 2018 19:05:59 +0100
changeset 13145 5083fb0a2992
parent 10017 de822cd3df3a
permissions -rw-r--r--
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.

/*
** $Id: lualib.h,v 1.36.1.1 2007/12/27 13:02:25 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/


#ifndef lualib_h
#define lualib_h

#include "lua.h"


/* Key to file-handle type */
#define LUA_FILEHANDLE      "FILE*"


#define LUA_COLIBNAME   "coroutine"
LUALIB_API int (luaopen_base) (lua_State *L);

#define LUA_TABLIBNAME  "table"
LUALIB_API int (luaopen_table) (lua_State *L);

#define LUA_IOLIBNAME   "io"
LUALIB_API int (luaopen_io) (lua_State *L);

#define LUA_OSLIBNAME   "os"
LUALIB_API int (luaopen_os) (lua_State *L);

#define LUA_STRLIBNAME  "string"
LUALIB_API int (luaopen_string) (lua_State *L);

#define LUA_MATHLIBNAME "math"
LUALIB_API int (luaopen_math) (lua_State *L);

#define LUA_DBLIBNAME   "debug"
LUALIB_API int (luaopen_debug) (lua_State *L);

#define LUA_LOADLIBNAME "package"
LUALIB_API int (luaopen_package) (lua_State *L);


/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);



#ifndef lua_assert
#define lua_assert(x)   ((void)0)
#endif


#endif