Use same macro for hiding video record button and keybinding
Modified my previous patch to use the already-in-place VIDEOREC macro (used previously just for hiding the button on the main menu) instead of creating another one.
https://google-melange.appspot.com/gci/task/view/google/gci2012/7948213
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2012 Igor Ulyanov <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include <QFrame>#include <QImage>#ifndef _ITEM_NUM_INCLUDED#define _ITEM_NUM_INCLUDEDclass ItemNum : public QFrame{ Q_OBJECT public: void setInfinityState(bool value); void setEnabled(bool value); unsigned char getItemsNum() const; void setItemsNum(const unsigned char num); protected: QImage m_im; QImage m_img; bool infinityState; bool enabled; ItemNum(const QImage& im, const QImage& img, QWidget * parent, unsigned char min=2, unsigned char max=8); virtual QSize sizeHint () const; virtual ~ItemNum()=0; bool nonInteractive; unsigned char minItems; unsigned char maxItems; unsigned char numItems; // from QWidget virtual void mousePressEvent ( QMouseEvent * event ); virtual void wheelEvent ( QWheelEvent * event ); virtual void paintEvent(QPaintEvent* event); // to be implemented in child virtual void incItems()=0; virtual void decItems()=0;};#endif // _ITEM_NUM_INCLUDED