Use same macro for hiding video record button and keybinding
Modified my previous patch to use the already-in-place VIDEOREC macro (used previously just for hiding the button on the main menu) instead of creating another one.
https://google-melange.appspot.com/gci/task/view/google/gci2012/7948213
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2012 Igor Ulyanov <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QPushButton>
#include <QBuffer>
#include <QUuid>
#include <QBitmap>
#include <QPainter>
#include <QLinearGradient>
#include <QColor>
#include <QTextStream>
#include <QLabel>
#include <QListView>
#include <QVBoxLayout>
#include <QIcon>
#include <QLineEdit>
#include <QStringListModel>
#include "hwconsts.h"
#include "mapContainer.h"
#include "igbox.h"
#include "HWApplication.h"
#include "ThemeModel.h"
HWMapContainer::HWMapContainer(QWidget * parent) :
QWidget(parent),
mainLayout(this),
pMap(0),
mapgen(MAPGEN_REGULAR),
m_previewSize(256, 128)
{
hhSmall.load(":/res/hh_small.png");
hhLimit = 18;
templateFilter = 0;
linearGrad = QLinearGradient(QPoint(128, 0), QPoint(128, 128));
linearGrad.setColorAt(1, QColor(0, 0, 192));
linearGrad.setColorAt(0, QColor(66, 115, 225));
mainLayout.setContentsMargins(HWApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin),
1,
HWApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin),
HWApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin));
QWidget* mapWidget = new QWidget(this);
mainLayout.addWidget(mapWidget, 0, 0, Qt::AlignHCenter);
QGridLayout* mapLayout = new QGridLayout(mapWidget);
mapLayout->setMargin(0);
imageButt = new QPushButton(mapWidget);
imageButt->setObjectName("imageButt");
imageButt->setFixedSize(256 + 6, 128 + 6);
imageButt->setFlat(true);
imageButt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);//QSizePolicy::Minimum, QSizePolicy::Minimum);
mapLayout->addWidget(imageButt, 0, 0, 1, 2);
connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomMap()));
chooseMap = new QComboBox(mapWidget);
chooseMap->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
m_mapModel = DataManager::instance().mapModel();
chooseMap->setEditable(false);
chooseMap->setModel(m_mapModel);
mapLayout->addWidget(chooseMap, 1, 1);
QLabel * lblMap = new QLabel(tr("Map"), mapWidget);
mapLayout->addWidget(lblMap, 1, 0);
lblFilter = new QLabel(tr("Filter"), mapWidget);
mapLayout->addWidget(lblFilter, 2, 0);
cbTemplateFilter = new QComboBox(mapWidget);
cbTemplateFilter->addItem(tr("All"), 0);
cbTemplateFilter->addItem(tr("Small"), 1);
cbTemplateFilter->addItem(tr("Medium"), 2);
cbTemplateFilter->addItem(tr("Large"), 3);
cbTemplateFilter->addItem(tr("Cavern"), 4);
cbTemplateFilter->addItem(tr("Wacky"), 5);
mapLayout->addWidget(cbTemplateFilter, 2, 1);
connect(cbTemplateFilter, SIGNAL(activated(int)), this, SLOT(setTemplateFilter(int)));
maze_size_label = new QLabel(tr("Type"), mapWidget);
mapLayout->addWidget(maze_size_label, 2, 0);
maze_size_label->hide();
cbMazeSize = new QComboBox(mapWidget);
cbMazeSize->addItem(tr("Small tunnels"), 0);
cbMazeSize->addItem(tr("Medium tunnels"), 1);
cbMazeSize->addItem(tr("Large tunnels"), 2);
cbMazeSize->addItem(tr("Small floating islands"), 3);
cbMazeSize->addItem(tr("Medium floating islands"), 4);
cbMazeSize->addItem(tr("Large floating islands"), 5);
cbMazeSize->setCurrentIndex(1);
mapLayout->addWidget(cbMazeSize, 2, 1);
cbMazeSize->hide();
connect(cbMazeSize, SIGNAL(activated(int)), this, SLOT(setMazeSize(int)));
gbThemes = new IconedGroupBox(mapWidget);
gbThemes->setTitleTextPadding(80);
gbThemes->setContentTopPadding(15);
gbThemes->setTitle(tr("Themes"));
//gbThemes->setStyleSheet("padding: 0px"); // doesn't work - stylesheet is set with icon
mapLayout->addWidget(gbThemes, 0, 2, 3, 1);
// disallow row to be collapsed (so it can't get ignored when Qt applies rowSpan of gbThemes)
mapLayout->setRowMinimumHeight(2, 13);
QVBoxLayout * gbTLayout = new QVBoxLayout(gbThemes);
gbTLayout->setContentsMargins(0, 0, 0 ,0);
gbTLayout->setSpacing(0);
lvThemes = new QListView(mapWidget);
lvThemes->setMinimumHeight(30);
lvThemes->setFixedWidth(140);
m_themeModel = DataManager::instance().themeModel();
lvThemes->setModel(m_themeModel);
lvThemes->setIconSize(QSize(16, 16));
lvThemes->setEditTriggers(QListView::NoEditTriggers);
connect(lvThemes->selectionModel(), SIGNAL(currentRowChanged( const QModelIndex &, const QModelIndex &)), this, SLOT(themeSelected( const QModelIndex &, const QModelIndex &)));
// override default style to tighten up theme scroller
lvThemes->setStyleSheet(QString(
"QListView{"
"border: solid;"
"border-width: 0px;"
"border-radius: 0px;"
"border-color: transparent;"
"background-color: #0d0544;"
"color: #ffcc00;"
"font: bold 13px;"
"}"
)
);
gbTLayout->addWidget(lvThemes);
lvThemes->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Minimum);
mapLayout->setSizeConstraint(QLayout::SetFixedSize);
QWidget* seedWidget = new QWidget(this);
mainLayout.addWidget(seedWidget, 1, 0);
QGridLayout* seedLayout = new QGridLayout(seedWidget);
seedLayout->setMargin(0);
seedLabel = new QLabel(tr("Seed"), seedWidget);
seedLayout->addWidget(seedLabel, 3, 0);
seedEdit = new QLineEdit(seedWidget);
seedEdit->setMaxLength(54);
connect(seedEdit, SIGNAL(returnPressed()), this, SLOT(seedEdited()));
seedLayout->addWidget(seedEdit, 3, 1);
seedLayout->setColumnStretch(1, 5);
seedSet = new QPushButton(seedWidget);
seedSet->setText(QPushButton::tr("more"));
connect(seedSet, SIGNAL(clicked()), this, SLOT(seedEdited()));
seedLayout->setColumnStretch(2, 1);
seedLayout->addWidget(seedSet, 3, 2);
seedLabel->setVisible(false);
seedEdit->setVisible(false);
setRandomSeed();
setRandomTheme();
chooseMap->setCurrentIndex(0);
mapChanged(0);
// use signal "activated" rather than currentIndexChanged
// because index is somtimes changed a few times in a row programmatically
connect(chooseMap, SIGNAL(activated(int)), this, SLOT(mapChanged(int)));
// update model views after model changes (to e.g. re-adjust separators)
connect(&DataManager::instance(), SIGNAL(updated()), this, SLOT(updateModelViews()));
}
void HWMapContainer::setImage(const QImage newImage)
{
QPixmap px(m_previewSize);
QPixmap pxres(px.size());
QPainter p(&pxres);
px.fill(Qt::yellow);
QBitmap bm = QBitmap::fromImage(newImage);
px.setMask(bm);
p.fillRect(pxres.rect(), linearGrad);
p.drawPixmap(QPoint(0, 0), px);
addInfoToPreview(pxres);
//chooseMap->setCurrentIndex(mapgen);
pMap = 0;
}
void HWMapContainer::setHHLimit(int newHHLimit)
{
hhLimit = newHHLimit;
}
void HWMapContainer::mapChanged(int index)
{
if (chooseMap->currentIndex() != index)
chooseMap->setCurrentIndex(index);
if (index < 0)
{
m_mapInfo.type = MapModel::Invalid;
updatePreview();
return;
}
Q_ASSERT(chooseMap->itemData(index, Qt::UserRole + 1).canConvert<MapModel::MapInfo>());
m_mapInfo = chooseMap->itemData(index, Qt::UserRole + 1).value<MapModel::MapInfo>();
m_curMap = m_mapInfo.name;
switch(m_mapInfo.type)
{
case MapModel::GeneratedMap:
mapgen = MAPGEN_REGULAR;
gbThemes->show();
lblFilter->show();
cbTemplateFilter->show();
maze_size_label->hide();
cbMazeSize->hide();
break;
case MapModel::GeneratedMaze:
mapgen = MAPGEN_MAZE;
gbThemes->show();
lblFilter->hide();
cbTemplateFilter->hide();
maze_size_label->show();
cbMazeSize->show();
break;
case MapModel::HandDrawnMap:
mapgen = MAPGEN_DRAWN;
gbThemes->show();
lblFilter->hide();
cbTemplateFilter->hide();
maze_size_label->hide();
cbMazeSize->hide();
break;
default:
mapgen = MAPGEN_MAP;
gbThemes->hide();
lblFilter->hide();
cbTemplateFilter->hide();
maze_size_label->hide();
cbMazeSize->hide();
m_theme = m_mapInfo.theme;
}
// the map has no pre-defined theme, so let's use the selected one
if (m_mapInfo.theme.isEmpty())
{
m_theme = lvThemes->currentIndex().data().toString();
emit themeChanged(m_theme);
}
updatePreview();
emit mapChanged(m_curMap);
emit mapgenChanged(mapgen);
}
// Should this add text to identify map size?
void HWMapContainer::addInfoToPreview(QPixmap image)
{
QPixmap finalImage = QPixmap(image.size());
finalImage.fill(QColor(0, 0, 0, 0));
QPainter p(&finalImage);
p.drawPixmap(image.rect(), image);
//p.setPen(QColor(0xf4,0x9e,0xe9));
p.setPen(QColor(0xff,0xcc,0x00));
p.setBrush(QColor(0, 0, 0));
p.drawRect(image.rect().width() - hhSmall.rect().width() - 28, 3, 40, 20);
p.setFont(QFont("MS Shell Dlg", 10));
QString text = (hhLimit > 0) ? QString::number(hhLimit) : "?";
p.drawText(image.rect().width() - hhSmall.rect().width() - 14 - (hhLimit > 9 ? 10 : 0), 18, text);
p.drawPixmap(image.rect().width() - hhSmall.rect().width() - 5, 5, hhSmall.rect().width(), hhSmall.rect().height(), hhSmall);
imageButt->setIcon(finalImage);
imageButt->setIconSize(image.size());
}
void HWMapContainer::askForGeneratedPreview()
{
pMap = new HWMap(this);
connect(pMap, SIGNAL(ImageReceived(const QImage)), this, SLOT(setImage(const QImage)));
connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int)));
connect(pMap, SIGNAL(destroyed(QObject *)), this, SLOT(onPreviewMapDestroyed(QObject *)));
pMap->getImage(m_seed,
getTemplateFilter(),
get_mapgen(),
getMazeSize(),
getDrawnMapData()
);
setHHLimit(0);
const QPixmap waitIcon(":/res/iconTime.png");
QPixmap waitImage(m_previewSize);
QPainter p(&waitImage);
p.fillRect(waitImage.rect(), linearGrad);
int x = (waitImage.width() - waitIcon.width()) / 2;
int y = (waitImage.height() - waitIcon.height()) / 2;
p.drawPixmap(QPoint(x, y), waitIcon);
addInfoToPreview(waitImage);
}
void HWMapContainer::themeSelected(const QModelIndex & current, const QModelIndex &)
{
m_theme = current.data().toString();
gbThemes->setIcon(qVariantValue<QIcon>(current.data(Qt::UserRole)));
emit themeChanged(m_theme);
}
QString HWMapContainer::getCurrentSeed() const
{
return m_seed;
}
QString HWMapContainer::getCurrentMap() const
{
if(chooseMap->currentIndex() < MAPGEN_MAP) return QString();
return(m_curMap);
}
QString HWMapContainer::getCurrentTheme() const
{
return(m_theme);
}
bool HWMapContainer::getCurrentIsMission() const
{
return(m_mapInfo.type == MapModel::MissionMap);
}
int HWMapContainer::getCurrentHHLimit() const
{
return hhLimit;
}
QString HWMapContainer::getCurrentScheme() const
{
return(m_mapInfo.scheme);
}
QString HWMapContainer::getCurrentWeapons() const
{
return(m_mapInfo.weapons);
}
quint32 HWMapContainer::getTemplateFilter() const
{
return cbTemplateFilter->itemData(cbTemplateFilter->currentIndex()).toInt();
}
void HWMapContainer::resizeEvent ( QResizeEvent * event )
{
Q_UNUSED(event);
//imageButt->setIconSize(imageButt->size());
}
void HWMapContainer::intSetSeed(const QString & seed)
{
m_seed = seed;
if (seed != seedEdit->text())
seedEdit->setText(seed);
}
void HWMapContainer::setSeed(const QString & seed)
{
intSetSeed(seed);
if ((m_mapInfo.type == MapModel::GeneratedMap) || (m_mapInfo.type == MapModel::GeneratedMaze))
updatePreview();
}
void HWMapContainer::intSetMap(const QString & map)
{
m_curMap = map;
int id = m_mapModel->indexOf(map);
mapChanged(id);
}
void HWMapContainer::setMap(const QString & map)
{
if ((m_mapInfo.type == MapModel::Invalid) || (map != m_mapInfo.name))
intSetMap(map);
}
void HWMapContainer::setTheme(const QString & theme)
{
QModelIndexList mdl = m_themeModel->match(m_themeModel->index(0), Qt::DisplayRole, theme);
if(mdl.size())
lvThemes->setCurrentIndex(mdl.at(0));
}
void HWMapContainer::setRandomMap()
{
int idx;
setRandomSeed();
switch(m_mapInfo.type)
{
case MapModel::GeneratedMap:
case MapModel::GeneratedMaze:
setRandomTheme();
break;
case MapModel::HandDrawnMap:
emit drawMapRequested();
break;
case MapModel::MissionMap:
case MapModel::StaticMap:
// get random map of same type
idx = m_mapModel->randomMap(m_mapInfo.type);
mapChanged(idx);
break;
case MapModel::Invalid:
mapChanged(0);
}
}
void HWMapContainer::setRandomSeed()
{
setSeed(QUuid::createUuid().toString());
emit seedChanged(m_seed);
}
void HWMapContainer::setRandomTheme()
{
if(!m_themeModel->rowCount()) return;
quint32 themeNum = rand() % m_themeModel->rowCount();
lvThemes->setCurrentIndex(m_themeModel->index(themeNum));
}
void HWMapContainer::intSetTemplateFilter(int filter)
{
cbTemplateFilter->setCurrentIndex(filter);
emit newTemplateFilter(filter);
}
void HWMapContainer::setTemplateFilter(int filter)
{
intSetTemplateFilter(filter);
if (m_mapInfo.type == MapModel::GeneratedMap)
updatePreview();
}
MapGenerator HWMapContainer::get_mapgen(void) const
{
return mapgen;
}
int HWMapContainer::getMazeSize(void) const
{
return cbMazeSize->currentIndex();
}
void HWMapContainer::intSetMazeSize(int size)
{
cbMazeSize->setCurrentIndex(size);
emit mazeSizeChanged(size);
}
void HWMapContainer::setMazeSize(int size)
{
intSetMazeSize(size);
if (m_mapInfo.type == MapModel::GeneratedMaze)
updatePreview();
}
void HWMapContainer::intSetMapgen(MapGenerator m)
{
if (mapgen != m)
{
mapgen = m;
switch (m)
{
case MAPGEN_REGULAR:
m_mapInfo.type = MapModel::GeneratedMap;
break;
case MAPGEN_MAZE:
m_mapInfo.type = MapModel::GeneratedMaze;
break;
case MAPGEN_DRAWN:
m_mapInfo.type = MapModel::HandDrawnMap;
break;
case MAPGEN_MAP:
switch (m_mapInfo.type)
{
case MapModel::GeneratedMap:
case MapModel::GeneratedMaze:
case MapModel::HandDrawnMap:
m_mapInfo.type = MapModel::Invalid;
default:
break;
}
break;
}
if(m != MAPGEN_MAP)
chooseMap->setCurrentIndex(m);
emit mapgenChanged(m);
}
}
void HWMapContainer::setMapgen(MapGenerator m)
{
intSetMapgen(m);
if(m != MAPGEN_MAP)
updatePreview();
}
void HWMapContainer::setDrawnMapData(const QByteArray & ar)
{
drawMapScene.decode(ar);
updatePreview();
}
QByteArray HWMapContainer::getDrawnMapData()
{
return drawMapScene.encode();
}
void HWMapContainer::seedEdited()
{
if (seedLabel->isVisible() == false )
{
seedLabel->setVisible(true);
seedEdit->setVisible(true);
seedSet->setText(tr("Set"));
return;
}
if (seedEdit->text().isEmpty())
seedEdit->setText(m_seed);
else
{
setSeed(seedEdit->text());
emit seedChanged(seedEdit->text());
}
}
DrawMapScene * HWMapContainer::getDrawMapScene()
{
return &drawMapScene;
}
void HWMapContainer::mapDrawingFinished()
{
emit drawnMapChanged(getDrawnMapData());
updatePreview();
}
void HWMapContainer::updatePreview()
{
if (pMap)
{
disconnect(pMap, 0, this, SLOT(setImage(const QImage)));
disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
pMap = 0;
}
QPixmap failIcon;
switch(m_mapInfo.type)
{
case MapModel::Invalid:
failIcon = QPixmap(":/res/btnDisabled.png");
imageButt->setIcon(failIcon);
imageButt->setIconSize(failIcon.size());
break;
case MapModel::GeneratedMap:
askForGeneratedPreview();
break;
case MapModel::GeneratedMaze:
askForGeneratedPreview();
break;
case MapModel::HandDrawnMap:
askForGeneratedPreview();
break;
default:
QPixmap mapImage;
bool success = mapImage.load("physfs://Maps/" + m_mapInfo.name + "/preview.png");
if(!success)
{
imageButt->setIcon(QIcon());
return;
}
hhLimit = m_mapInfo.limit;
addInfoToPreview(mapImage);
}
}
void HWMapContainer::setAllMapParameters(const QString &map, MapGenerator m, int mazesize, const QString &seed, int tmpl)
{
intSetMapgen(m);
intSetMazeSize(mazesize);
intSetSeed(seed);
intSetTemplateFilter(tmpl);
// this one last because it will refresh the preview
intSetMap(map);
}
void HWMapContainer::updateModelViews()
{
// restore theme selection
// do this before map selection restore, because map may overwrite theme
if (!m_theme.isEmpty())
{
QModelIndexList mdl = m_themeModel->match(m_themeModel->index(0), Qt::DisplayRole, m_theme);
if (mdl.size() > 0)
lvThemes->setCurrentIndex(mdl.at(0));
else
setRandomTheme();
}
// restore map selection
if ((!m_curMap.isEmpty()) && (chooseMap->currentIndex() < 0))
intSetMap(m_curMap);
else
updatePreview();
}
void HWMapContainer::onPreviewMapDestroyed(QObject * map)
{
if (map == pMap)
pMap = 0;
}