QTfrontend/net/hwmapoptimizer.h
author Wuzzy <almikes@aol.com>
Sat, 07 Oct 2017 03:43:06 +0200
changeset 12665 5664ec82aed7
parent 10256 b07288b729c4
permissions -rw-r--r--
Rework weapon scheme handling in frontend and fix a couple of bugs There were many oddities in weapon scheme editing which are fixed now: * When you left the weapon scheme editor, everything flashed briefly * When you leaft the weapon scheme editr, the weapon scheme selection always reverted to Default. Very annoying * Clicking on New or Copy now instantly creates and save the new weapons set

#ifndef HWMAPOPTIMIZER_H
#define HWMAPOPTIMIZER_H

#include "tcpBase.h"
#include "drawmapscene.h"

class HWMapOptimizer : public TCPBase
{
    Q_OBJECT
public:
    explicit HWMapOptimizer(QObject *parent = 0);

    void optimizeMap(const Paths & paths);
    bool couldBeRemoved();
    
signals:    
    void optimizedMap(const Paths & paths);
    
public slots:

protected:
    QStringList getArguments();
    void onClientDisconnect();
    void SendToClientFirst();

private:
    Paths m_paths;
};

#endif // HWMAPOPTIMIZER_H