Fix bee targeting fail across wrap world edge
Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge.
How the bee works now:
1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning.
1a) Place target in light area: bee aims for target light area
1b) Place target in gray area: bee aims for target, but flies to gray area first
2) Bee target is recalculated whenever bee passes the wrap world edge.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <QFile>
#include <QTextStream>
#include <QStringList>
#include <QLineEdit>
#include <QCryptographicHash>
#include <QSettings>
#include <QStandardItemModel>
#include <QDebug>
#include "team.h"
#include "hwform.h"
#include "DataManager.h"
#include "gameuiconfig.h"
HWTeam::HWTeam(const QString & teamname) :
QObject(0)
, m_difficulty(0)
, m_numHedgehogs(4)
, m_isNetTeam(false)
, m_isMissionTeam(false)
{
m_name = teamname;
OldTeamName = m_name;
for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
m_hedgehogs.append(HWHog());
m_hedgehogs[i].Name = (QLineEdit::tr("Hedgehog %1").arg(i+1));
m_hedgehogs[i].Hat = "NoHat";
}
m_grave = "Statue";
m_fort = "Plane";
m_voicepack = "Default";
m_flag = "hedgewars";
for(int i = 0; i < BINDS_NUMBER; i++)
{
m_binds.append(BindAction());
m_binds[i].action = cbinds[i].action;
m_binds[i].strbind = QString();
}
m_color = 0;
}
HWTeam::HWTeam(const QStringList& strLst) :
QObject(0)
, m_numHedgehogs(4)
, m_isNetTeam(true)
, m_isMissionTeam(false)
{
// net teams are configured from QStringList
if(strLst.size() != 23) throw HWTeamConstructException();
m_name = strLst[0];
m_grave = strLst[1];
m_fort = strLst[2];
m_voicepack = strLst[3];
m_flag = strLst[4];
m_owner = strLst[5];
m_difficulty = strLst[6].toUInt();
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
m_hedgehogs.append(HWHog());
m_hedgehogs[i].Name=strLst[i * 2 + 7];
m_hedgehogs[i].Hat=strLst[i * 2 + 8];
// Somehow claymore managed an empty hat. Until we figure out how, this should avoid a repeat
// Checking net teams is probably pointless, but can't hurt.
if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
}
m_color = 0;
}
HWTeam::HWTeam() :
QObject(0)
, m_difficulty(0)
, m_numHedgehogs(4)
, m_isNetTeam(false)
, m_isMissionTeam(false)
{
m_name = QString("Team");
for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
m_hedgehogs.append(HWHog());
m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
m_hedgehogs[i].Hat = "NoHat";
}
m_grave = QString("Simple"); // default
m_fort = QString("Island"); // default
m_voicepack = "Default";
m_flag = "hedgewars";
for(int i = 0; i < BINDS_NUMBER; i++)
{
m_binds.append(BindAction());
m_binds[i].action = cbinds[i].action;
m_binds[i].strbind = QString();
}
m_color = 0;
}
HWTeam::HWTeam(const HWTeam & other) :
QObject(0)
, OldTeamName(other.OldTeamName)
, m_name(other.m_name)
, m_grave(other.m_grave)
, m_fort(other.m_fort)
, m_flag(other.m_flag)
, m_voicepack(other.m_voicepack)
, m_hedgehogs(other.m_hedgehogs)
, m_difficulty(other.m_difficulty)
, m_binds(other.m_binds)
, m_numHedgehogs(other.m_numHedgehogs)
, m_color(other.m_color)
, m_isNetTeam(other.m_isNetTeam)
, m_isMissionTeam(other.m_isMissionTeam)
, m_owner(other.m_owner)
// , AchievementProgress(other.AchievementProgress)
{
}
HWTeam & HWTeam::operator = (const HWTeam & other)
{
if(this != &other)
{
OldTeamName = other.OldTeamName;
m_name = other.m_name;
m_grave = other.m_grave;
m_fort = other.m_fort;
m_flag = other.m_flag;
m_voicepack = other.m_voicepack;
m_hedgehogs = other.m_hedgehogs;
m_difficulty = other.m_difficulty;
m_binds = other.m_binds;
m_numHedgehogs = other.m_numHedgehogs;
m_color = other.m_color;
m_isNetTeam = other.m_isNetTeam;
m_owner = other.m_owner;
m_color = other.m_color;
m_isMissionTeam = other.m_isMissionTeam;
}
return *this;
}
bool HWTeam::loadFromFile()
{
QSettings teamfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)), QSettings::IniFormat, 0);
teamfile.setIniCodec("UTF-8");
m_name = teamfile.value("Team/Name", m_name).toString();
m_grave = teamfile.value("Team/Grave", "Statue").toString();
m_fort = teamfile.value("Team/Fort", "Plane").toString();
m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
QString hh = QString("Hedgehog%1/").arg(i);
m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("Hedgehog %1").arg(i+1)).toString();
m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
}
for(int i = 0; i < BINDS_NUMBER; i++)
m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), QString()).toString();
for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
if(achievements[i][0][0])
AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
else
break;
return true;
}
bool HWTeam::fileExists()
{
QFile f(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
return f.exists();
}
// Returns true if the team name has been changed but a file with the same team name already exists.
// So if this team would be saved, another team file would be overwritten, which is generally not
// desired.
bool HWTeam::wouldOverwriteOtherFile()
{
return (m_name != OldTeamName) && fileExists();
}
bool HWTeam::deleteFile()
{
if(m_isNetTeam)
return false;
QFile cfgfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name)));
cfgfile.remove();
return true;
}
bool HWTeam::saveToFile()
{
if (OldTeamName != m_name)
{
QFile cfgfile(QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(OldTeamName)));
cfgfile.remove();
OldTeamName = m_name;
}
QString fileName = QString(cfgdir->absolutePath() + "/Teams/%1.hwt").arg(DataManager::safeFileName(m_name));
DataManager::ensureFileExists(fileName);
QSettings teamfile(fileName, QSettings::IniFormat, 0);
teamfile.setIniCodec("UTF-8");
teamfile.setValue("Team/Name", m_name);
teamfile.setValue("Team/Grave", m_grave);
teamfile.setValue("Team/Fort", m_fort);
teamfile.setValue("Team/Voicepack", m_voicepack);
teamfile.setValue("Team/Flag", m_flag);
teamfile.setValue("Team/Difficulty", m_difficulty);
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
QString hh = QString("Hedgehog%1/").arg(i);
teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
}
for(int i = 0; i < BINDS_NUMBER; i++)
teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
if(achievements[i][0][0])
teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
else
break;
return true;
}
QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
{
QStringList sl;
QString cmdAddHog = "eaddhh";
if (m_isNetTeam)
{
sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toUtf8(), QCryptographicHash::Md5).toHex())));
sl.push_back("erdriven");
}
else
{
if (m_isMissionTeam)
{
sl.push_back(QString("esetmissteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));
cmdAddHog = "eaddmisshh";
}
else
{
sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));
}
}
sl.push_back(QString("egrave " + m_grave));
sl.push_back(QString("efort " + m_fort));
sl.push_back(QString("evoicepack " + m_voicepack));
sl.push_back(QString("eflag " + m_flag));
if(!m_owner.isEmpty())
sl.push_back(QString("eowner ") + m_owner);
for (int t = 0; t < m_numHedgehogs; t++)
{
sl.push_back(QString(cmdAddHog + " %1 %2 %3")
.arg(QString::number(m_difficulty),
QString::number(InitHealth),
m_hedgehogs[t].Name));
sl.push_back(QString("ehat %1")
.arg(m_hedgehogs[t].Hat));
}
return sl;
}
void HWTeam::setNetTeam(bool isNetTeam)
{
m_isNetTeam = isNetTeam;
}
bool HWTeam::isNetTeam() const
{
return m_isNetTeam;
}
void HWTeam::setMissionTeam(bool isMissionTeam)
{
m_isMissionTeam = isMissionTeam;
}
bool HWTeam::isMissionTeam() const
{
return m_isMissionTeam;
}
bool HWTeam::operator==(const HWTeam& t1) const
{
return m_name==t1.m_name;
}
bool HWTeam::operator<(const HWTeam& t1) const
{
return m_name<t1.m_name; // if names are equal - test if it is net team
}
//// Methods for member inspection+modification ////
// name
QString HWTeam::name() const
{
return m_name;
}
void HWTeam::setName(const QString & name)
{
m_name = name;
}
// single hedgehog
const HWHog & HWTeam::hedgehog(unsigned int idx) const
{
return m_hedgehogs[idx];
}
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
{
m_hedgehogs[idx] = hh;
}
// owner
QString HWTeam::owner() const
{
return m_owner;
}
// difficulty
unsigned int HWTeam::difficulty() const
{
return m_difficulty;
}
void HWTeam::setDifficulty(unsigned int level)
{
m_difficulty = level;
}
// color
int HWTeam::color() const
{
return m_color;
}
QColor HWTeam::qcolor() const
{
return DataManager::instance().colorsModel()->item(m_color)->data().value<QColor>();
}
void HWTeam::setColor(int color)
{
m_color = color % DataManager::instance().colorsModel()->rowCount();
}
// binds
QString HWTeam::keyBind(unsigned int idx) const
{
return m_binds[idx].strbind;
}
void HWTeam::bindKey(unsigned int idx, const QString & key)
{
m_binds[idx].strbind = key;
}
// flag
void HWTeam::setFlag(const QString & flag)
{
m_flag = flag;
}
QString HWTeam::flag() const
{
return m_flag;
}
// fort
void HWTeam::setFort(const QString & fort)
{
m_fort = fort;
}
QString HWTeam::fort() const
{
return m_fort;
}
// grave
void HWTeam::setGrave(const QString & grave)
{
m_grave = grave;
}
QString HWTeam::grave() const
{
return m_grave;
}
// voicepack - getter/setter
void HWTeam::setVoicepack(const QString & voicepack)
{
m_voicepack = voicepack;
}
QString HWTeam::voicepack() const
{
return m_voicepack;
}
// amount of hedgehogs
unsigned char HWTeam::numHedgehogs() const
{
return m_numHedgehogs;
}
void HWTeam::setNumHedgehogs(unsigned char num)
{
m_numHedgehogs = num;
}