gameServer/RoomsAndClients.hs
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14535 5ac181cb2396
parent 11046 47a8c19ecb60
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE BangPatterns, GeneralizedNewtypeDeriving #-}

module RoomsAndClients(
    RoomIndex(),
    ClientIndex(),
    MRoomsAndClients(),
    IRoomsAndClients(),
    newRoomsAndClients,
    addRoom,
    addClient,
    removeRoom,
    removeClient,
    modifyRoom,
    modifyClient,
    lobbyId,
    moveClientToLobby,
    moveClientToRoom,
    clientRoomM,
    clientExists,
    client,
    room,
    client'sM,
    room'sM,
    allClientsM,
    allRoomsM,
    clientsM,
    roomsM,
    roomClientsM,
    roomClientsIndicesM,
    withRoomsAndClients,
    allRooms,
    allClients,
    clientRoom,
    showRooms,
    roomClients
    ) where


import Store
import Control.Monad
import Control.DeepSeq


data Room r = Room {
    roomClients' :: ![ClientIndex],
    room' :: !r
    }


data Client c = Client {
    clientRoom' :: !RoomIndex,
    client' :: !c
    }


newtype RoomIndex = RoomIndex ElemIndex
    deriving (Eq, NFData)
newtype ClientIndex = ClientIndex ElemIndex
    deriving (Eq, Show, Read, Ord, NFData)

instance Show RoomIndex where
    show (RoomIndex i) = 'r' : show i

unRoomIndex :: RoomIndex -> ElemIndex
unRoomIndex (RoomIndex r) = r

unClientIndex :: ClientIndex -> ElemIndex
unClientIndex (ClientIndex c) = c


newtype MRoomsAndClients r c = MRoomsAndClients (MStore (Room r), MStore (Client c))
newtype IRoomsAndClients r c = IRoomsAndClients (IStore (Room r), IStore (Client c))


lobbyId :: RoomIndex
lobbyId = RoomIndex firstIndex


newRoomsAndClients :: r -> IO (MRoomsAndClients r c)
newRoomsAndClients r = do
    rooms <- newStore
    clients <- newStore
    let rnc = MRoomsAndClients (rooms, clients)
    ri <- addRoom rnc r
    when (ri /= lobbyId) $ error "Empty struct inserts not at firstIndex index"
    return rnc


roomAddClient :: ClientIndex -> Room r -> Room r
roomAddClient cl rm = let cls = cl : roomClients' rm; nr = rm{roomClients' = cls} in cls `deepseq` nr

roomRemoveClient :: ClientIndex -> Room r -> Room r
roomRemoveClient cl rm = let cls = filter (/= cl) $ roomClients' rm; nr = rm{roomClients' = cls} in cls `deepseq` nr


addRoom :: MRoomsAndClients r c -> r -> IO RoomIndex
addRoom (MRoomsAndClients (rooms, _)) rm = do
    i <- addElem rooms (Room  [] rm)
    return $ RoomIndex i


addClient :: MRoomsAndClients r c -> c -> IO ClientIndex
addClient (MRoomsAndClients (rooms, clients)) cl = do
    i <- addElem clients (Client lobbyId cl)
    modifyElem rooms (roomAddClient (ClientIndex i)) (unRoomIndex lobbyId)
    return $ ClientIndex i

removeRoom :: MRoomsAndClients r c -> RoomIndex -> IO ()
removeRoom rnc@(MRoomsAndClients (rooms, _)) rm@(RoomIndex ri)
    | rm == lobbyId = error "Cannot delete lobby"
    | otherwise = do
        clIds <- liftM roomClients' $ readElem rooms ri
        forM_ clIds (moveClientToLobby rnc)
        removeElem rooms ri


removeClient :: MRoomsAndClients r c -> ClientIndex -> IO ()
removeClient (MRoomsAndClients (rooms, clients)) cl@(ClientIndex ci) = do
    RoomIndex ri <- liftM clientRoom' $ readElem clients ci
    modifyElem rooms (roomRemoveClient cl) ri
    removeElem clients ci


modifyRoom :: MRoomsAndClients r c -> (r -> r) -> RoomIndex -> IO ()
modifyRoom (MRoomsAndClients (rooms, _)) f (RoomIndex ri) = modifyElem rooms (\r -> r{room' = f $ room' r}) ri

modifyClient :: MRoomsAndClients r c -> (c -> c) -> ClientIndex -> IO ()
modifyClient (MRoomsAndClients (_, clients)) f (ClientIndex ci) = modifyElem clients (\c -> c{client' = f $ client' c}) ci

moveClientInRooms :: MRoomsAndClients r c -> RoomIndex -> RoomIndex -> ClientIndex -> IO ()
moveClientInRooms (MRoomsAndClients (rooms, clients)) (RoomIndex riFrom) rt@(RoomIndex riTo) cl@(ClientIndex ci) = do
    modifyElem rooms (roomRemoveClient cl) riFrom
    modifyElem rooms (roomAddClient cl) riTo
    modifyElem clients (\c -> c{clientRoom' = rt}) ci


moveClientToLobby :: MRoomsAndClients r c -> ClientIndex -> IO ()
moveClientToLobby rnc ci = do
    rm <- clientRoomM rnc ci
    moveClientInRooms rnc rm lobbyId ci


moveClientToRoom :: MRoomsAndClients r c -> RoomIndex -> ClientIndex -> IO ()
moveClientToRoom rnc = moveClientInRooms rnc lobbyId


clientExists :: MRoomsAndClients r c -> ClientIndex -> IO Bool
clientExists (MRoomsAndClients (_, clients)) (ClientIndex ci) = elemExists clients ci

clientRoomM :: MRoomsAndClients r c -> ClientIndex -> IO RoomIndex
clientRoomM (MRoomsAndClients (_, clients)) (ClientIndex ci) = liftM clientRoom' (clients `readElem` ci)

client'sM :: MRoomsAndClients r c -> (c -> a) -> ClientIndex -> IO a
client'sM (MRoomsAndClients (_, clients)) f (ClientIndex ci) = liftM (f . client') (clients `readElem` ci)

room'sM :: MRoomsAndClients r c -> (r -> a) -> RoomIndex -> IO a
room'sM (MRoomsAndClients (rooms, _)) f (RoomIndex ri) = liftM (f . room') (rooms `readElem` ri)

allClientsM :: MRoomsAndClients r c -> IO [ClientIndex]
allClientsM (MRoomsAndClients (_, clients)) = liftM (map ClientIndex) $ indicesM clients

allRoomsM :: MRoomsAndClients r c -> IO [RoomIndex]
allRoomsM (MRoomsAndClients (rooms, _)) = liftM (map RoomIndex) $ indicesM rooms

clientsM :: MRoomsAndClients r c -> IO [c]
clientsM (MRoomsAndClients (_, clients)) = indicesM clients >>= mapM (liftM client' . readElem clients)

roomsM :: MRoomsAndClients r c -> IO [r]
roomsM (MRoomsAndClients (rooms, _)) = indicesM rooms >>= mapM (liftM room' . readElem rooms)

roomClientsIndicesM :: MRoomsAndClients r c -> RoomIndex -> IO [ClientIndex]
roomClientsIndicesM (MRoomsAndClients (rooms, _)) (RoomIndex ri) = liftM roomClients' (rooms `readElem` ri)

roomClientsM :: MRoomsAndClients r c -> RoomIndex -> IO [c]
roomClientsM (MRoomsAndClients (rooms, clients)) (RoomIndex ri) = liftM roomClients' (rooms `readElem` ri) >>= mapM (\(ClientIndex ci) -> liftM client' $ readElem clients ci)

withRoomsAndClients :: MRoomsAndClients r c -> (IRoomsAndClients r c -> a) -> IO a
withRoomsAndClients (MRoomsAndClients (rooms, clients)) f =
    withIStore2 rooms clients (\r c -> f $ IRoomsAndClients (r, c))

----------------------------------------
----------- IRoomsAndClients -----------

showRooms :: (Show r, Show c) => IRoomsAndClients r c -> String
showRooms rnc@(IRoomsAndClients (rooms, clients)) = concatMap showRoom (allRooms rnc)
    where
    showRoom r = unlines $ (show r ++ ": " ++ (show . room' $ rooms ! unRoomIndex r)) : map showClient (roomClients' $ rooms ! unRoomIndex r)
    showClient c = "    " ++ show c ++ ": " ++ (show . client' $ clients ! unClientIndex c)


allRooms :: IRoomsAndClients r c -> [RoomIndex]
allRooms (IRoomsAndClients (rooms, _)) = map RoomIndex $ indices rooms

allClients :: IRoomsAndClients r c -> [ClientIndex]
allClients (IRoomsAndClients (_, clients)) = map ClientIndex $ indices clients

clientRoom :: IRoomsAndClients r c -> ClientIndex -> RoomIndex
clientRoom (IRoomsAndClients (_, clients)) (ClientIndex ci) = clientRoom' (clients ! ci)

client :: IRoomsAndClients r c -> ClientIndex -> c
client (IRoomsAndClients (_, clients)) (ClientIndex ci) = client' (clients ! ci)

room :: IRoomsAndClients r c -> RoomIndex -> r
room (IRoomsAndClients (rooms, _)) (RoomIndex ri) = room' (rooms ! ri)

roomClients :: IRoomsAndClients r c -> RoomIndex -> [ClientIndex]
roomClients (IRoomsAndClients (rooms, _)) (RoomIndex ri) = roomClients' (rooms ! ri)