* Introduce concept of invizible walls to constrain outline map generation
* Rework some templates to work better with new parameters in rust landgen
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
SwipeView {
id: swipeView
anchors.fill: parent
Page1 {
}
}
}